Exemplo n.º 1
0
    private void OnAck_ChangePartner(MessageRecv obj)
    {
        System.IO.MemoryStream ms  = new System.IO.MemoryStream(obj.Data);
        AckChangePartner       ack = Serializer.Deserialize <AckChangePartner>(ms);

        XCharacter role = RoleModule.Instance.GetCurPlayer();

        switch (ack.Pos)
        {
        case 1:
            role.Partner1 = ack.ID;
            break;

        case 2:
            role.Partner2 = ack.ID;
            break;
        }
        DataDBSRole.Update(role.Id, role);
        if (!DataDBSPartner.ContainsKey(ack.ID))
        {
            XPartner xp = new XPartner();
            xp.Id      = ack.ID;
            xp.Level   = 1;
            xp.Star    = 0;
            xp.Wake    = 0;
            xp.Advance = 1;
            xp.Exp     = 0;
            DataDBSPartner.Insert(ack.ID, xp);
        }

        CharacterManager.Instance.SyncMainPlayerData(ESyncDataType.TYPE_BASEATTR);
        GTEventCenter.FireEvent(GTEventID.TYPE_CHANGE_PARTNER, ack.Pos, ack.ID);
        GTEventCenter.FireEvent(GTEventID.TYPE_CHANGE_FIGHTVALUE);
    }
Exemplo n.º 2
0
    private void OnReq_ChangePartner(MessageRecv obj)
    {
        System.IO.MemoryStream ms  = new System.IO.MemoryStream(obj.Data);
        ReqChangePartner       req = Serializer.Deserialize <ReqChangePartner>(ms);

        AckChangePartner ack = new AckChangePartner();

        ack.ID  = req.ID;
        ack.Pos = req.Pos;
        NetworkManager.Instance.Send(MessageID.MSG_ACK_CHANGE_PARTNER, ack, 0, 0);
    }