Exemplo n.º 1
0
        private string GetInstallPath(string steamInstallPath)
        {
            string installPath = string.Empty;
            string basePath    = string.Format(@"{0}\{1}", steamInstallPath, "steamapps");

            string[] files = Directory.GetFiles(basePath, "*.acf");

            foreach (var file in files)
            {
                var reader = new AcfReader(file);
                if (reader.CheckIntegrity())
                {
                    var        manifestObject = reader.ACFFileToStruct();
                    ACF_Struct appState       = null;
                    manifestObject.SubACF.TryGetValue("AppState", out appState);
                    if (appState != null)
                    {
                        string gameName = null;
                        appState.SubItems.TryGetValue("name", out gameName);
                        if (gameName != null && gameName == ReflexNameInSteam)
                        {
                            installPath = string.Format(@"{0}\steamapps\common\{1}", steamInstallPath, manifestObject.SubACF["AppState"].SubItems["installdir"]);
                            break;
                        }
                    }
                }
            }

            return(installPath);
        }
Exemplo n.º 2
0
        //
        //  Load ACF files from a given directory and return the ACFs' data
        //
        static List <AppInfo> ReadSteamManifestsFromDir(string directory)
        {
            List <AppInfo> apps = new List <AppInfo>();

            Console.WriteLine("Scanning for games in " + directory);
            if (Directory.Exists(directory))
            {
                string[]      files    = Directory.GetFiles(directory);
                List <string> acfFiles = new List <string>();
                foreach (string file in files)
                {
                    if (file.Substring(file.Length - 4) == ".acf")
                    {
                        acfFiles.Add(file);
                    }
                }
                foreach (string file in acfFiles)
                {
                    AcfReader  acfReader = new AcfReader(file);
                    ACF_Struct acf       = acfReader.ACFFileToStruct();

                    AppInfo app = new AppInfo();
                    app.name       = acf.SubACF["AppState"].SubItems["name"];
                    app.id         = acf.SubACF["AppState"].SubItems["appid"];
                    app.source     = "Steam";
                    app.fileSource = file;

                    apps.Add(app);

                    //Console.WriteLine("Added " + app.name + " (" + app.id + ") to the database");
                }
            }
            return(apps);
        }
Exemplo n.º 3
0
        private string[] GetLibraryFolders(string steamInstallPath)
        {
            List <string> libraryFolders         = new List <string>();
            string        libraryFoldersManifest = string.Format(@"{0}\{1}\libraryfolders.vdf", steamInstallPath, "steamapps");

            if (File.Exists(libraryFoldersManifest))
            {
                var reader = new AcfReader(libraryFoldersManifest);
                if (reader.CheckIntegrity())
                {
                    var manifestObject = reader.ACFFileToStruct();
                    for (int i = 1; ; ++i) //infinite loop
                    {
                        if (manifestObject.SubACF["LibraryFolders"].SubItems.ContainsKey(i.ToString()))
                        {
                            libraryFolders.Add(manifestObject.SubACF["LibraryFolders"].SubItems[i.ToString()].Replace(@"\\", @"\"));
                        }
                        else // no more steam libraries
                        {
                            break;
                        }
                    }
                }
            }

            return(libraryFolders.ToArray());
        }
Exemplo n.º 4
0
        //
        //  Find extra Steam libraries
        //
        static string[] GetSteamLibraryFolders(string SteamAppsLocation)
        {
            List <string> outList = new List <string>();

            if (Directory.Exists(SteamAppsLocation) && File.Exists(SteamAppsLocation + "/libraryfolders.vdf"))
            {
                AcfReader  acfReader = new AcfReader(SteamAppsLocation + "/libraryfolders.vdf");
                ACF_Struct acf       = acfReader.ACFFileToStruct();

                foreach (string key in acf.SubACF["LibraryFolders"].SubItems.Keys)
                {
                    if (Regex.IsMatch(key, @"^\d+$"))
                    {
                        outList.Add(acf.SubACF["LibraryFolders"].SubItems[key] + "/steamapps");
                        Console.WriteLine("Found Steam library at " + acf.SubACF["LibraryFolders"].SubItems[key] + "/steamapps");
                    }
                }
            }
            return(outList.ToArray());
        }