Exemplo n.º 1
0
    public void DebugItem(Item i)
    {
        string ItemInfo  = "The item name is: " + i.GetName() + " and it weighs " + i.GetWeight() + " kg";
        string ExtraInfo = "";

        if (i is AccessItem)
        {
            AccessItem ai = (AccessItem)i;
            ExtraInfo = " and open's door: " + ai.GetDoorId();
        }
        else if (i is BonusItem)
        {
            BonusItem bi = (BonusItem)i;
            ExtraInfo = "and gives you: " + bi.GetPoints() + " points";
        }

        Debug.Log(ItemInfo + ExtraInfo);
    }
Exemplo n.º 2
0
    private void DebugItem(Item i)
    {
        string itemInfo  = "The item: " + i.GetName() + " weighs " + i.GetWeight() + "Kg";
        string extraInfo = "";

        if (i is AccessItem)
        {
            AccessItem ai = (AccessItem)i;
            extraInfo = " and opens door: " + ai.GetDoorId();
        }
        else if (i is BonusItem)
        {
            BonusItem bi = (BonusItem)i;
            extraInfo = " and give you: " + bi.GetPoints() + " points";
        }

        Debug.Log(itemInfo + extraInfo);
    }
Exemplo n.º 3
0
    private void DebugItem(Item i)
    {
        string defaultInfo = "ITEM CREATED: " + i.GetName() + " // " + i.GetWeight() + "KG";
        string extraInfo   = "";

        //Interspection
        if (i is AccessItem)
        {
            AccessItem ai = (AccessItem)i;
            extraInfo = "and opens door: " + ai.GetDoorId();
        }
        else if (i is BonusItem)
        {
            BonusItem ai = (BonusItem)i;
            extraInfo = "and opens door: " + ai.GetPoints();
        }

        Debug.Log(defaultInfo + extraInfo);
    }
Exemplo n.º 4
0
    public void DebugItem(Item i)
    {
        string itemInfo  = "The item's name is " + i.GetName() + " and weighs " + i.GetWeight() + " Kg";
        string extraInfo = "";

        if (i is AccessItem)
        {
            //casting
            //Transforming item 'i' in an AccessItem to access more variables
            AccessItem ai = (AccessItem)i;
            extraInfo = " and opens door: " + ai.GetDoorId();
        }
        else if (i is BonusItem)
        {
            //casting
            //Transforming item 'i' in an BonusItem to access more variables
            BonusItem bi = (BonusItem)i;
            extraInfo = " and gives you: " + bi.GetPoints();
        }

        print(itemInfo + extraInfo);
    }