Exemplo n.º 1
0
 void Start()
 {
     primaryResetTimer   = new GenericTimer(primaryResetTime, true);
     secondaryResetTimer = new GenericTimer(secondaryResetTime, true);
     spell  = GetComponent <AbstractWeaponEffect>();
     recoil = GetComponent <Recoil>();
     if (recoil == null)
     {
         recoil = gameObject.AddComponent <Recoil>();
     }
 }
Exemplo n.º 2
0
 public void setWeaponEffect(AbstractWeaponEffect effect)
 {
     onHitEffect = effect;
 }
Exemplo n.º 3
0
 public void setEffectValues(Item item, AbstractWeaponEffect weaponEffect)
 {
     this.item   = item;
     onHitEffect = weaponEffect;
 }