Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     // Add the corresponding motion model
     switch (motionModel){
         case GlobalControl.motionModels.DISCRETE:{
             MoveDiscrete control = (MoveDiscrete)gameObject.AddComponent ("MoveDiscrete");
             controller = new PController(control);
             break;
         }
         case GlobalControl.motionModels.KINEMATIC:{
             MoveKinematic control = (MoveKinematic)gameObject.AddComponent ("MoveKinematic");
             controller = new PController(control);
             break;
         }
         case GlobalControl.motionModels.DYNAMIC:{
             MoveDynamic control = (MoveDynamic)gameObject.AddComponent ("MoveDynamic");
             controller = new PDController(control);
             break;
         }
         case GlobalControl.motionModels.DIFFERENTIAL:{
             MoveDifferential control = (MoveDifferential)gameObject.AddComponent ("MoveDifferential");
             controller = new PController(control);
             controller.setKp(0.1f);
             controller.setKpw(0.1f);
             controller.setKd (5f);
             break;
         }
         case GlobalControl.motionModels.CAR:{
             MoveCar control = (MoveCar)gameObject.AddComponent ("MoveCar");
             controller = new PController(control);
             break;
         }
     }
 }