Exemplo n.º 1
0
        void SetupAssetReaderWriterForAudio(AVAssetTrack audioTrack)
        {
            if (audioTrack == null)
            {
                return;
            }

            // Decompress to Linear PCM with the asset reader
            // To read the media data from a specific asset track in the format in which it was stored, pass null to the settings parameter.
            AVAssetReaderOutput output = AVAssetReaderTrackOutput.Create(audioTrack, (AudioSettings)null);

            if (assetReader.CanAddOutput(output))
            {
                assetReader.AddOutput(output);
            }

            AVAssetWriterInput input = AVAssetWriterInput.Create(audioTrack.MediaType, (AudioSettings)null);

            if (assetWriter.CanAddInput(input))
            {
                assetWriter.AddInput(input);
            }

            // Create and save an instance of ReadWriteSampleBufferChannel,
            // which will coordinate the work of reading and writing sample buffers
            audioSampleBufferChannel = new AudioChannel(output, input);
        }
        // HACK: Change CMFormatDescription to CMVideoFormatDescription
        public bool SetupAssetWriterVideoInput(CMVideoFormatDescription currentFormatDescription)
        {
            //Console.WriteLine ("Setting up Video Asset Writer");
            float bitsPerPixel;
            // HACK: Change VideoDimensions to Dimensions, as this type was changed to CMVideoFormatDescription
            var dimensions = currentFormatDescription.Dimensions;
            int numPixels  = dimensions.Width * dimensions.Height;
            int bitsPerSecond;

            // Assume that lower-than-SD resolution are intended for streaming, and use a lower bitrate
            bitsPerPixel = numPixels < (640 * 480) ? 4.05F : 11.4F;

            bitsPerSecond = (int)(numPixels * bitsPerPixel);

            NSDictionary videoCompressionSettings = new NSDictionary(
                AVVideo.CodecKey, AVVideo.CodecH264,
                AVVideo.WidthKey, dimensions.Width,
                AVVideo.HeightKey, dimensions.Height,
                AVVideo.CompressionPropertiesKey, new NSDictionary(
                    AVVideo.AverageBitRateKey, bitsPerSecond,
                    AVVideo.MaxKeyFrameIntervalKey, 30
                    )
                );

            if (assetWriter.CanApplyOutputSettings(videoCompressionSettings, AVMediaType.Video))
            {
                // HACK: Change NSDictionary into AVVideoSettingsCompressed created using that NSDictionary (videoCompressionSettings)
                assetWriterVideoIn = new AVAssetWriterInput(AVMediaType.Video, new AVVideoSettingsCompressed(videoCompressionSettings));
                assetWriterVideoIn.ExpectsMediaDataInRealTime = true;
                assetWriterVideoIn.Transform = TransformFromCurrentVideoOrientationToOrientation(ReferenceOrientation);

                if (assetWriter.CanAddInput(assetWriterVideoIn))
                {
                    assetWriter.AddInput(assetWriterVideoIn);
                }
                else
                {
                    Console.WriteLine("Couldn't add asset writer video input.");
                    return(false);
                }
            }
            else
            {
                Console.WriteLine("Couldn't apply video output settings.");
            }

            return(true);
        }
Exemplo n.º 3
0
        private void SetupAssetReaderWriterForAudio(AVAssetTrack audioTrack)
        {
            if (audioTrack == null)
            {
                return;
            }

            // Decompress to Linear PCM with the asset reader
            AVAssetReaderOutput output = AVAssetReaderTrackOutput.Create(audioTrack, (AudioSettings)null);

            _assetReader.AddOutput(output);

            AVAssetWriterInput input = AVAssetWriterInput.Create(audioTrack.MediaType, (AudioSettings)null);

            _assetWriter.AddInput(input);

            // Create and save an instance of AAPLRWSampleBufferChannel,
            // which will coordinate the work of reading and writing sample buffers
            _audioSampleBufferChannel = new ReadWriteSampleBufferChannel(output, input, false);
        }
Exemplo n.º 4
0
        public bool StartRecording()
        {
            try
            {
                session = MaybeInitializeSession();
                if (session == null)
                {
                    Failure.Alert("Couldn't initialize session");
                    return false;
                }
                writer = MaybeInitializeAssetWriter();
                if (writer == null)
                {
                    Failure.Alert("Couldn't initialize writer");
                    return false;
                }
                inputWriter = MaybeInitializeInputWriter();
                if (inputWriter == null)
                {
                    Failure.Alert("Couldn't initialize input writer");
                    return false;
                }
                if (!writer.CanAddInput(inputWriter))
                {
                    Failure.Alert("Couldn't add input writer to writer");
                    return false;
                }
                writer.AddInput(inputWriter);

                session.StartRunning();
                return true;
            }
            catch (Exception x)
            {
                Failure.Alert(x.Message);
                return false;
            }
        }
        public Compression CompressVideo(NSUrl source, NSUrl destination, bool isMinBitRateEnabled = true, VideoQuality quality = VideoQuality.high, bool keepOriginalResolution = false)
        {
            var frameCount           = 0;
            var compressionOperation = new Compression();

            var videoAsset = new AVUrlAsset(source);

            try
            {
                var videoTrack = videoAsset.Tracks.First(x => x.MediaType == AVMediaType.Video);
                var bitrate    = videoTrack.EstimatedDataRate;

                // Check for a min video bitrate before compression
                if (isMinBitRateEnabled && bitrate <= MIN_BITRATE)
                {
                    var error = new Compression();
                    error.title = "The provided bitrate is smaller than what is needed for compression try to set isMinBitRateEnabled to false";
                    //TODO: ENVIAR ENVENTO DE ERRO
                    return(error);
                }

                var newBitrate = getBitrate(bitrate, quality);

                // Handle new width and height values
                var videoSize = videoTrack.NaturalSize;
                var size      = generateWidthAndHeight(videoSize.Width, videoSize.Height, keepOriginalResolution);
                var newWidth  = size.Width;
                var newHeight = size.Height;

                // Total Frames
                var durationInSeconds = videoAsset.Duration.Seconds;
                var frameRate         = videoTrack.NominalFrameRate;
                var totalFrames       = Math.Ceiling(durationInSeconds * (double)(frameRate));

                // Progress
                var totalUnits = Convert.ToInt64(totalFrames);
                //var progress = NSProgress(totalUnits);

                // Setup video writer input
                var videoWriterInput = new AVAssetWriterInput(AVMediaType.Video, getVideoWriterSettings(newBitrate, newWidth, newHeight));
                videoWriterInput.ExpectsMediaDataInRealTime = true;
                videoWriterInput.Transform = videoTrack.PreferredTransform;

                NSError nSError;

                var videoWriter = new AVAssetWriter(destination, AVFileType.QuickTimeMovie, out nSError);
                videoWriter.AddInput(videoWriterInput);

                var videoReaderSettings = new NSDictionary(
                    "PixelFormatType", new NSNumber(875704438)
                    );

                var videoReaderOutput = new AVAssetReaderTrackOutput(videoTrack, videoReaderSettings);

                AVAssetReader videoReader;
                try
                {
                    videoReader = new AVAssetReader(videoAsset, out nSError);
                    videoReader.AddOutput(videoReaderOutput);
                }
                catch
                {
                    Console.WriteLine("video reader error: (error)");
                    //TODO - Chamar eventi de erro
                }

                //TODO: Verificar como passar parametro nil
                var audioSettings = new AudioSettings()
                {
                    //EncoderBitRate = 64000,
                    //Format = AudioToolbox.AudioFormatType.,
                    NumberChannels = 1,
                    //SampleRate = 44100
                };

                var audioWriterInput = new AVAssetWriterInput(AVMediaType.Audio, audioSettings);
                audioWriterInput.ExpectsMediaDataInRealTime = false;
                videoWriter.AddInput(audioWriterInput);

                //setup audio reader
                var audioTrack        = videoAsset.Tracks.FirstOrDefault(x => x.MediaType == AVMediaType.Audio);
                var audioReaderOutput = new AVAssetReaderTrackOutput(audioTrack, audioSettings);
                var audioReader       = new AVAssetReader(videoAsset, out nSError);
                audioReader.AddOutput(audioReaderOutput);
                videoWriter.StartWriting();
            }
            catch (Exception ex)
            {
                //TODO: Incluir tratamento de erro
                return(new Compression());
            }

            return(new Compression());
        }
        public bool SetupAssetWriterVideoInput(CMFormatDescription currentFormatDescription)
        {
            //Console.WriteLine ("Setting up Video Asset Writer");
            float bitsPerPixel;
            var   dimensions = currentFormatDescription.VideoDimensions;
            int   numPixels  = dimensions.Width * dimensions.Height;
            int   bitsPerSecond;

            // Assume that lower-than-SD resolution are intended for streaming, and use a lower bitrate
            bitsPerPixel = numPixels < (640 * 480) ? 4.05F : 11.4F;

            bitsPerSecond = (int)(numPixels * bitsPerPixel);

            NSDictionary videoCompressionSettings = NSDictionary.FromObjectsAndKeys(
                new NSObject[]
            {                       // The Compression Settings Values
                AVVideo.CodecH264,
                NSNumber.FromInt32(dimensions.Width),
                NSNumber.FromInt32(dimensions.Height),
                NSDictionary.FromObjectsAndKeys(
                    new object[]
                {                                       // Compression Property Values
                    NSNumber.FromInt32(bitsPerSecond),
                    NSNumber.FromInt32(30)
                },
                    new object[]
                {                                       // Compression Property Keys
                    AVVideo.AverageBitRateKey,
                    AVVideo.MaxKeyFrameIntervalKey
                })
            },
                new NSObject[]
            {                           // The Compression Settings Keys
                AVVideo.CodecKey,
                AVVideo.WidthKey,
                AVVideo.HeightKey,
                AVVideo.CompressionPropertiesKey
            }
                );

            if (assetWriter.CanApplyOutputSettings(videoCompressionSettings, AVMediaType.Video))
            {
                assetWriterVideoIn = new AVAssetWriterInput(AVMediaType.Video, videoCompressionSettings);
                assetWriterVideoIn.ExpectsMediaDataInRealTime = true;
                assetWriterVideoIn.Transform = TransformFromCurrentVideoOrientationToOrientation(ReferenceOrientation);

                if (assetWriter.CanAddInput(assetWriterVideoIn))
                {
                    assetWriter.AddInput(assetWriterVideoIn);
                }
                else
                {
                    Console.WriteLine("Couldn't add asset writer video input.");
                    return(false);
                }
            }
            else
            {
                Console.WriteLine("Couldn't apply video output settings.");
            }

            return(true);
        }