Exemplo n.º 1
0
 internal void OnDestinationReach(ATile a_destinationReach)
 {
     if (a_destinationReach.Equals(PathData.destinationTile))
     {
         Destroy(this.gameObject);
     }
 }
Exemplo n.º 2
0
    private int MajCurrentTileId(int a_currentTileId, ATile a_currentTile)
    {
        int currentTileId = -1;

        if (a_currentTileId == -1 || !a_currentTile.Equals(_pathToFollow[a_currentTileId]))
        {
            currentTileId = -1;
            for (int i = 0; i < _pathToFollow.Count; i++)
            {
                if (_currentTile.Equals(_pathToFollow[i]))
                {
                    currentTileId = i;
                }
            }
        }
        else
        {
            currentTileId = a_currentTileId;
        }

        return(currentTileId);
    }