public void AROnClickContinueButton() { if (AR.ARObject != null) { Managers.Audio.PlayUIClick(); Managers.Game.SetState(typeof(GamePlayState)); } else { AR.OnClick_PlaceObject(); } }
public void AROnClickContinueButton() { if (AR.ARObject != null) { Managers.Audio.PlayUIClick(); Managers.Game.SetState(typeof(GamePlayState)); } else { AR.OnClick_PlaceObject(); } }