Exemplo n.º 1
0
    private void Start()
    {
        APlayerPrefs.SetInt("Age", 31);
        APlayerPrefs.SetString("Name", "Fernando");
        APlayerPrefs.SetFloat("Stature", 1.6f);
        APlayerPrefs.SetDouble("Width", 0.5);
        APlayerPrefs.SetLong("days", 1);
        APlayerPrefs.SetBool("studant", false);

        Character character = new Character();

        character.name    = "Angelina";
        character.health  = 50f;
        character.stamina = 10;

        APlayerPrefs.SaveObject("data_character", character);

        Invoke("PrintValues", 2f);
    }
Exemplo n.º 2
0
    private void PrintValues()
    {
        Debug.Log("Key " + "Name - " + "Value: " + APlayerPrefs.GetString("NAME"));
        Debug.Log("Key " + "Age - " + "Value: " + APlayerPrefs.GetInt("AGE"));
        Debug.Log("Key " + "Stature - " + "Value: " + APlayerPrefs.GetFloat("Stature"));
        Debug.Log("Key " + "Width - " + "Value: " + APlayerPrefs.GetDouble("Width"));
        Debug.Log("Key " + "days - " + "Value: " + APlayerPrefs.GetLong("DAYS"));
        Debug.Log("Key " + "studant - " + "Value: " + APlayerPrefs.GetBool("studant"));

        Debug.Log("--------- CHARACTER ------");
        Character loadCharacter = APlayerPrefs.GetObject <Character>("data_character");

        Debug.Log(loadCharacter.name);
        Debug.Log(loadCharacter.health);
        Debug.Log(loadCharacter.stamina);

        // Deleting key name
        APlayerPrefs.DeleteKey("Name");
    }
Exemplo n.º 3
0
 private void Awake()
 {
     APlayerPrefs.Setup();
 }