Exemplo n.º 1
0
    /// <summary>
    /// Event handler
    /// </summary>
    /// <param name="eventType"></param>
    /// <param name="Sender"></param>
    /// <param name="Param"></param>
    public void OnEvent(EventType eventType, Component Sender, object Param = null)
    {
        //Detect event type
        switch (eventType)
        {
        case EventType.AISideTabOpen:
            OpenSideTab();
            break;

        case EventType.AISideTabClose:
            CloseSideTab();
            break;

        case EventType.AISendSideData:
            AISideTabData data = Param as AISideTabData;
            UpdateSideTab(data);
            break;

        default:
            Debug.LogError(string.Format("Invalid eventType {0}{1}", eventType, "\n"));
            break;
        }
    }
Exemplo n.º 2
0
 /// <summary>
 /// update data on side tab (sent from AIManager.cs -> UpdateSideTabData) & GenericTooltipUI data
 /// </summary>
 /// <param name="data"></param>
 private void UpdateSideTab(AISideTabData data)
 {
     if (data != null)
     {
         //'A.I'
         if (string.IsNullOrEmpty(data.topText) == false)
         {
             topText.text = data.topText;
         }
         else
         {
             topText.text = "?";
         }
         //cost in Power
         if (string.IsNullOrEmpty(data.bottomText) == false)
         {
             bottomText.text = data.bottomText;
         }
         else
         {
             bottomText.text = "?";
         }
         //hacking Status
         hackingStatus = data.status;
         //alert flasher
         if (hackingStatus == HackingStatus.Possible && sideTabImage.gameObject.activeSelf == true)
         {
             if (myCoroutine == null)
             {
                 myCoroutine = StartCoroutine("ShowAlertFlash");
             }
         }
         else
         {
             if (myCoroutine != null)
             {
                 StopCoroutine(myCoroutine);
                 myCoroutine = null;
                 isFading    = false;
                 //reset opacity back to zero
                 tempColour         = alertFlasher.color;
                 tempColour.a       = 0.0f;
                 alertFlasher.color = tempColour;
             }
         }
         //tooltip data
         if (string.IsNullOrEmpty(data.tooltipMain) == false)
         {
             tooltip.tooltipMain = data.tooltipMain;
             if (string.IsNullOrEmpty(data.tooltipDetails) == false)
             {
                 tooltip.tooltipDetails = data.tooltipDetails;
             }
         }
         else
         {
             tooltip.tooltipMain = "Unknown Data";
         }
     }
     else
     {
         Debug.LogWarning("Invalid AISideTabData (Null)");
     }
 }