Exemplo n.º 1
0
        public AGT_Heading(Microsoft.DirectX.Direct3D.Device d)
        {
            _line_points = new Vector2[2];
            _line        = new Line(d);
            _sprites     = new AGT_SpriteManager(d);

            using (Bitmap b = new Bitmap(Assembly.GetExecutingAssembly().GetManifestResourceStream(Endpoint)))
            {
                EndpointId = _sprites.AddResource(Endpoint, b, 0, 0, 0);
                _sprites.SetCenter(EndpointId, (float)(b.Width * .5f), (float)(b.Height * .5f), 0);
            }
        }