public void requestLeaderboardsSucceeded(string json) { AGSClient.Log("AGSLeaderboardsClient - RequestLeaderboardsSucceeded"); AGSLeaderboardsClient.RequestLeaderboardsSucceeded(json); }
public void requestLeaderboardsSucceeded(string json) { Debug.Log("GameCircleManager - requestLeaderboardsSucceeded"); AGSLeaderboardsClient. RequestLeaderboardsSucceeded(json); }