Exemplo n.º 1
0
 public override void AddHeartBeat(string strHeartBeatName, float fTime, AFIHeartBeat.HeartBeatEventHandler handler, AFIDataList valueList)
 {
     if (!mhtHeartBeat.ContainsKey(strHeartBeatName))
     {
         AFIHeartBeat xHeartBeat = new AFCHeartBeat(mSelf, strHeartBeatName, fTime, valueList);
         mhtHeartBeat.Add(strHeartBeatName, xHeartBeat);
         xHeartBeat.RegisterCallback(handler);
     }
 }
Exemplo n.º 2
0
        public override bool AddHeartBeat(AFIDENTID self, string strHeartBeatName, AFIHeartBeat.HeartBeatEventHandler handler, float fTime, AFIDataList valueList)
        {
            AFIObject xGameObject = GetObject(self);

            if (null != xGameObject)
            {
                xGameObject.GetHeartBeatManager().AddHeartBeat(strHeartBeatName, fTime, handler, valueList);
            }
            return(true);
        }
Exemplo n.º 3
0
 public abstract void AddHeartBeat(string strHeartBeatName, float fTime, AFIHeartBeat.HeartBeatEventHandler handler, AFIDataList valueList);
Exemplo n.º 4
0
 public abstract bool AddHeartBeat(AFIDENTID self, string strHeartBeatName, AFIHeartBeat.HeartBeatEventHandler handler, float fTime, AFIDataList valueList);
Exemplo n.º 5
0
 public override void RegisterCallback(AFIHeartBeat.HeartBeatEventHandler handler)
 {
     doHandlerDel += handler;
 }
Exemplo n.º 6
0
 public abstract void RegisterCallback(AFIHeartBeat.HeartBeatEventHandler handler);