public float timeForRelocation = 20f; // set reloc time to 20 secs by default void Start() { acapi = GetComponent <ACityAPIDev>(); Screen.sleepTimeout = SleepTimeout.NeverSleep; aRcamera = Camera.main.gameObject; relocationCompleted = true; toShowStickers = true; uim = this.GetComponent <UIManager>(); //acapi.prepareSession(preparationCheck); }