// Use this for initialization void Start() { manager = GameObject.Find("GameManager").GetComponent <GameStateManager>(); player = GameObject.Find("Player"); ld = GameObject.Find("Life").GetComponent <LifeDisplayer>(); sd = GameObject.Find("Score").GetComponent <ScoreDisplayer>(); }
// Use this for initialization void Start() { ld = GameObject.Find("Life").GetComponent <LifeDisplayer>(); sd = GameObject.Find("Score").GetComponent <ScoreDisplayer>(); player = GameObject.Find("Player"); }
// Use this for initialization void Start() { sd = GameObject.Find("Score").GetComponent <ScoreDisplayer>(); }