public WWWManager() { go = new GameObject(); go.name = "WWWManagerGameObject"; GameObject.DontDestroyOnLoad(go); script = go.AddComponent <WWWManagerScript>(); }
public WWWManager() { go = new GameObject(); go.name = "WWWManagerGameObject"; GameObject.DontDestroyOnLoad(go); script = go.AddComponent <WWWManagerScript>(); script.SetLoadOverCallBack(OneLoadOK); }