/// <summary> /// 根据技能表中数据来设置需要发射子弹的数据 /// </summary> public void LoadFromData(DBSkill.SkillActionData kActionData) { mActionData = kActionData; }
public SkillAction(DBSkill.SkillActionData kActionData) { LoadFromData(kActionData); mSkillParent = null; mAllStages = new List <SkillActionBaseStage>(); }