public void Trash(PuzzleGear gear) { Logger.Debug("Trashing gear - gear={1}", gear.ToString()); AutoIt.Click(gear.PickupArea); AutoIt.Click(_trash); AutoIt.WaitAfterInput(); _trashConfirm.Click(); }
public void ApplyTool(PuzzleTool tool, PuzzleGear gear) { Logger.Debug( "Applying tool - tool={0}, gear={1}", tool.ToString(), gear.ToString()); AutoIt.Click(tool.PickupArea); AutoIt.Click(gear.PickupArea); Thread.Sleep(2500); }