public UndoInfo(FrameLayerPair layerAddress, int drawingItemID, UndoAction undoAction, object oldValue, object newValue) { this.LayerAddress = layerAddress; this.DrawingItemID = drawingItemID; this.Action = undoAction; this.OldValue = oldValue; this.NewValue = newValue; }
public TransitionEffectSettings(int transitionID, FrameLayerPair layerAddress, TransitionEffectType efTypeFlag, Action<TransitionEffectSettings> wildCardHandler) { this.TransitionID = transitionID; this.LayerAddress = layerAddress; if (AnimationUtils.CountTransitionEffects (efTypeFlag) > 1 || efTypeFlag == TransitionEffectType.None) { throw new ArgumentException ("Transition effect type argument should only contain 1 flag and should not be TransitionEffectType.None", "efTypeFlag"); }//end if this.EffectType = efTypeFlag; this.WildcardHandler = wildCardHandler; this.Duration = 0.5d; this.RotationCount = 1; this.Delay = 0d; }
public void SetLayerAddress(FrameLayerPair layerAddress) { this.LayerAddress = layerAddress; }
public bool ContainsLayer(FrameLayerPair layerPair) { return this.ID == layerPair.FrameID && this.Layers.ContainsKey (layerPair.LayerID); }
public TransitionEffectMapping(TransitionEffectType efType, FrameLayerPair ownerLayer) { this.EffectType = efType; this.OwnerLayer = ownerLayer; }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); SetContentView(Resource.Layout.CreateAnimation); ImageView btns = FindViewById<ImageView>(Resource.Id.imgNewLoginHeader); TextView header = FindViewById<TextView>(Resource.Id.txtFirstScreenHeader); RelativeLayout relLayout = FindViewById<RelativeLayout>(Resource.Id.relativeLayout1); ImageHelper.setupTopPanel(btns, header, relLayout, header.Context); Header.headertext = Application.Context.Resources.GetString(Resource.String.animationTitle); Header.fontsize = 36f; ImageHelper.fontSizeInfo(header.Context); header.SetTextSize(Android.Util.ComplexUnitType.Dip, Header.fontsize); header.Text = Header.headertext; ImageButton btnBack = FindViewById<ImageButton>(Resource.Id.btnBack); ImageButton imgUndo = FindViewById<ImageButton>(Resource.Id.imgUndo); ImageButton imgStamp = FindViewById<ImageButton>(Resource.Id.imgStamp); ImageButton imgPaint = FindViewById<ImageButton>(Resource.Id.imgPaint); ImageButton imgColour = FindViewById<ImageButton>(Resource.Id.imgColour); ImageButton imgText = FindViewById<ImageButton>(Resource.Id.imgText); ImageButton imgComix = FindViewById<ImageButton>(Resource.Id.imgComix); ImageButton imgSound = FindViewById<ImageButton>(Resource.Id.imgSound); ImageButton imgPicture = FindViewById<ImageButton>(Resource.Id.imgPicture); ImageButton imgConfig = FindViewById<ImageButton>(Resource.Id.imgConfig); ImageButton imgPlayAnimation = FindViewById<ImageButton>(Resource.Id.imgPlayAnimation); ImageButton btnHome = FindViewById<ImageButton>(Resource.Id.btnHome); drawer = FindViewById<SlidingDrawer>(Resource.Id.slidingDrawer1); sliderToggle = FindViewById<Button>(Resource.Id.handle); context = header.Context; brushImage = null; relLay = FindViewById<RelativeLayout>(Resource.Id.relativeLayout2); relLay.LayoutParameters = new LinearLayout.LayoutParams((int)wowZapp.LaffOutOut.Singleton.ScreenXWidth, (int)wowZapp.LaffOutOut.Singleton.ScreenXWidth); if (AnimationUtil.imagesForCanvas == null) AnimationUtil.imagesForCanvas = new List<Bitmap>(); if (currentColor == null) { currentColor = new WZColor(ImageHelper.convColToByteArray(Color.Black)); inactiveColor = new WZColor(ImageHelper.convColToByteArray(Color.Gray)); colorUtil.color = ImageHelper.convWZColorToColor(currentColor); } if (currentBrush == null) { using (Bitmap myBrush = BitmapFactory.DecodeResource(context.Resources, Resource.Drawable.HardBrush1)) { MemoryStream stream = new MemoryStream(); myBrush.Compress(Bitmap.CompressFormat.Png, 0, stream); brushImage = stream.ToArray(); currentBrush = new BrushItem(4f, AnimationTypesBrushType.Normal, currentColor, inactiveColor, brushImage); } } myBitmap = Bitmap.CreateBitmap((int)wowZapp.LaffOutOut.Singleton.ScreenXWidth, (int)wowZapp.LaffOutOut.Singleton.ScreenYHeight / 2 /*- (int)ImageHelper.convertDpToPixel (320f, context)*/, Bitmap.Config.Argb8888); AnimationUtil.imagesForCanvas.Add(myBitmap); canvas = new Canvas(myBitmap); if (AnimationUtil.theImage == null) AnimationUtil.theImage = new Dictionary<int, List<ImageAttr>>(); if (AnimationUtil.imgAttr == null) AnimationUtil.imgAttr = new List<ImageAttr>(); AnimationUtil.imgAttr.Add(new ImageAttr()); AnimationUtil.currentImage = 0; relLay.AddView(new CreateAnimationDrawer(context, currentBrush, canvas, myBitmap)); if (AudioItems == null || AudioItems.Count == 0) AudioItems = new Dictionary<int, AnimationAudioInfo>(); CurrentLayer = new FrameLayerPair(1, 1); dbm = LaffOutOut.Singleton.dbm; drawerState = false; btnBack.Click += delegate { SaveAnimation(); Finish(); }; btnHome.Click += delegate { Intent i = new Intent(this, typeof(Main.HomeActivity)); i.SetFlags(ActivityFlags.ClearTop); StartActivity(i); }; imgUndo.Click += (object sender, EventArgs e) => { openDrawer(sender, e);}; imgStamp.Click += (object sender, EventArgs e) => { openDrawer(sender, e);}; imgPaint.Click += (object sender, EventArgs e) => { openDrawer(sender, e);}; imgColour.Click += (object sender, EventArgs e) => { openDrawer(sender, e);}; imgText.Click += (object sender, EventArgs e) => { openDrawer(sender, e);}; imgComix.Click += (object sender, EventArgs e) => { openDrawer(sender, e);}; imgSound.Click += (object sender, EventArgs e) => { openDrawer(sender, e);}; imgPicture.Click += (object sender, EventArgs e) => { openDrawer(sender, e);}; imgConfig.Click += (object sender, EventArgs e) => { openDrawer(sender, e);}; imgPlayAnimation.Click += delegate { Intent m = new Intent(this, typeof(PlayAnimation)); StartActivity(m); }; modalPicture = new ImageView(context); percents = new TextView[4]; colours = new ImageView[2]; }
public static void SetOneLayerActive(FrameLayerPair layer, Dictionary<int, FrameInfo> frameItems) { foreach (FrameInfo eachFrameItem in frameItems.Values) { foreach (LayerInfo eachLayerInfo in eachFrameItem.Layers.Values) { if (eachFrameItem.ID == layer.FrameID) { if (eachLayerInfo.ID == layer.LayerID) { eachLayerInfo.IsCanvasActive = true; } else { eachLayerInfo.IsCanvasActive = false; }//end if else } else { eachLayerInfo.IsCanvasActive = false; }//end if else }//end foreach }//end foreach }