예제 #1
0
 public void Dispose()
 {
     if (m_Thread != null)
     {
         try
         {
             m_Finished = true;
             if (m_WaveIn != IntPtr.Zero)
             {
                 WaveNative.waveInReset(m_WaveIn);
             }
             WaitForAllBuffers();
             m_Thread.Join();
             m_DoneProc = null;
             FreeBuffers();
             if (m_WaveIn != IntPtr.Zero)
             {
                 WaveNative.waveInClose(m_WaveIn);
             }
         }
         finally
         {
             m_Thread = null;
             m_WaveIn = IntPtr.Zero;
         }
     }
     GC.SuppressFinalize(this);
 }
예제 #2
0
 public void Dispose()
 {
     if (m_Thread != null)
     {
         try
         {
             m_Finished = true;
             if (m_WaveOut != IntPtr.Zero)
             {
                 WaveNative.waveOutReset(m_WaveOut);
             }
             m_Thread.Join();
             m_FillProc = null;
             FreeBuffers();
             if (m_WaveOut != IntPtr.Zero)
             {
                 WaveNative.waveOutClose(m_WaveOut);
             }
         }
         finally
         {
             m_Thread  = null;
             m_WaveOut = IntPtr.Zero;
         }
     }
     GC.SuppressFinalize(this);
 }
예제 #3
0
 public WaveOutPlayer(int device, WaveFormat format, int bufferSize, int bufferCount, BufferFillEventHandler fillProc)
 {
     m_zero     = format.wBitsPerSample == 8 ? (byte)128 : (byte)0;
     m_FillProc = fillProc;
     WaveOutHelper.Try(WaveNative.waveOutOpen(out m_WaveOut, device, format, m_BufferProc, 0, WaveNative.CALLBACK_FUNCTION));
     AllocateBuffers(bufferSize, bufferCount);
     m_Thread = new Thread(new ThreadStart(ThreadProc));
     m_Thread.Start();
 }
예제 #4
0
 public bool Play()
 {
     lock (this)
     {
         m_PlayEvent.Reset();
         m_Playing = WaveNative.waveOutWrite(m_WaveOut, ref m_Header, Marshal.SizeOf(m_Header)) == WaveNative.MMSYSERR_NOERROR;
         return(m_Playing);
     }
 }
예제 #5
0
 public bool Record()
 {
     lock (this)
     {
         m_RecordEvent.Reset();
         m_Recording = WaveNative.waveInAddBuffer(m_WaveIn, ref m_Header, Marshal.SizeOf(m_Header)) == WaveNative.MMSYSERR_NOERROR;
         return(m_Recording);
     }
 }
예제 #6
0
        public WaveOutBuffer(IntPtr waveOutHandle, int size)
        {
            m_WaveOut = waveOutHandle;

            m_HeaderHandle          = GCHandle.Alloc(m_Header, GCHandleType.Pinned);
            m_Header.dwUser         = (IntPtr)GCHandle.Alloc(this);
            m_HeaderData            = new byte[size];
            m_HeaderDataHandle      = GCHandle.Alloc(m_HeaderData, GCHandleType.Pinned);
            m_Header.lpData         = m_HeaderDataHandle.AddrOfPinnedObject();
            m_Header.dwBufferLength = size;
            WaveOutHelper.Try(WaveNative.waveOutPrepareHeader(m_WaveOut, ref m_Header, Marshal.SizeOf(m_Header)));
        }
예제 #7
0
 public WaveInRecorder(int device, WaveFormat format, int bufferSize, int bufferCount, BufferDoneEventHandler doneProc)
 {
     m_DoneProc = doneProc;
     WaveInHelper.Try(WaveNative.waveInOpen(out m_WaveIn, device, format, m_BufferProc, 0, WaveNative.CALLBACK_FUNCTION));
     AllocateBuffers(bufferSize, bufferCount);
     for (int i = 0; i < bufferCount; i++)
     {
         SelectNextBuffer();
         m_CurrentBuffer.Record();
     }
     WaveInHelper.Try(WaveNative.waveInStart(m_WaveIn));
     m_Thread = new Thread(new ThreadStart(ThreadProc));
     m_Thread.Start();
 }
예제 #8
0
 public void Dispose()
 {
     if (m_Header.lpData != IntPtr.Zero)
     {
         WaveNative.waveOutUnprepareHeader(m_WaveOut, ref m_Header, Marshal.SizeOf(m_Header));
         m_HeaderHandle.Free();
         m_Header.lpData = IntPtr.Zero;
     }
     m_PlayEvent.Close();
     if (m_HeaderDataHandle.IsAllocated)
     {
         m_HeaderDataHandle.Free();
     }
     GC.SuppressFinalize(this);
 }
예제 #9
0
파일: WavePlay.cs 프로젝트: BJFX/UWACN
 public bool Initail()
 {
     if (WaveNative.waveInGetNumDevs() == 0)
     {
         MessageBox.Show(DateTime.Now.ToString() + " : 没有可用的音频设备\r\n");
         return(false);
     }
     else
     {
         _stream = new FifoStream();
         Stop();
         _waveFormat = new WaveFormat(_audioFrameSize, _audioBitsPerSample, _audioChannels);
         _player     = new WaveOutPlayer(-1, _waveFormat, _audioFrameSize * _audioBitsPerSample / 8, 3, new BufferFillEventHandler(Filler));
         return(true);
     }
 }