public void Dispose() { if (m_Thread != null) { try { m_Finished = true; if (m_WaveIn != IntPtr.Zero) { WaveNative.waveInReset(m_WaveIn); } WaitForAllBuffers(); m_Thread.Join(); m_DoneProc = null; FreeBuffers(); if (m_WaveIn != IntPtr.Zero) { WaveNative.waveInClose(m_WaveIn); } } finally { m_Thread = null; m_WaveIn = IntPtr.Zero; } } GC.SuppressFinalize(this); }
public bool Record() { lock (this) { m_RecordEvent.Reset(); m_Recording = WaveNative.waveInAddBuffer(m_WaveIn, ref m_Header, Marshal.SizeOf(m_Header)) == WaveNative.MMSYSERR_NOERROR; return(m_Recording); } }
public WaveInBuffer(IntPtr waveInHandle, int size) { m_WaveIn = waveInHandle; m_HeaderHandle = GCHandle.Alloc(m_Header, GCHandleType.Pinned); m_Header.dwUser = (IntPtr)GCHandle.Alloc(this); m_HeaderData = new byte[size]; m_HeaderDataHandle = GCHandle.Alloc(m_HeaderData, GCHandleType.Pinned); m_Header.lpData = m_HeaderDataHandle.AddrOfPinnedObject(); m_Header.dwBufferLength = size; WaveInHelper.Try(WaveNative.waveInPrepareHeader(m_WaveIn, ref m_Header, Marshal.SizeOf(m_Header))); }
public WaveInRecorder(int device, WaveFormat format, int bufferSize, int bufferCount, BufferDoneEventHandler doneProc) { m_DoneProc = doneProc; WaveInHelper.Try(WaveNative.waveInOpen(out m_WaveIn, device, format, m_BufferProc, 0, WaveNative.CALLBACK_FUNCTION)); AllocateBuffers(bufferSize, bufferCount); for (int i = 0; i < bufferCount; i++) { SelectNextBuffer(); m_CurrentBuffer.Record(); } WaveInHelper.Try(WaveNative.waveInStart(m_WaveIn)); m_Thread = new Thread(new ThreadStart(ThreadProc)); m_Thread.Start(); }
public void Dispose() { if (m_Header.lpData != IntPtr.Zero) { WaveNative.waveInUnprepareHeader(m_WaveIn, ref m_Header, Marshal.SizeOf(m_Header)); m_HeaderHandle.Free(); m_Header.lpData = IntPtr.Zero; } m_RecordEvent.Close(); if (m_HeaderDataHandle.IsAllocated) { m_HeaderDataHandle.Free(); } GC.SuppressFinalize(this); }
internal static void WaveInProc(IntPtr hdrvr, int uMsg, int dwUser, ref WaveNative.WaveHdr wavhdr, int dwParam2) { if (uMsg == WaveNative.MM_WIM_DATA) { try { GCHandle h = (GCHandle)wavhdr.dwUser; WaveInBuffer buf = (WaveInBuffer)h.Target; buf.OnCompleted(); } catch { } } }