public static Tangential Instance(float speed) { Tangential ret; if (!instances.TryGetValue(speed, out ret)) ret = instances[speed] = new Tangential(speed); return ret; }
public static Tangential Instance(float speed) { Tangential ret; if (!instances.TryGetValue(speed, out ret)) { ret = instances[speed] = new Tangential(speed); } return(ret); }