private void KickPlayer([FromSource] Player source, int target, string kickReason = "You have been kicked from the server.") { if (IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.Kick") || IsPlayerAceAllowed(source.Handle, "vMenu.Everything") || IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.All")) { // If the player is allowed to be kicked. Player targetPlayer = Players[target]; if (targetPlayer != null) { if (!IsPlayerAceAllowed(targetPlayer.Handle, "vMenu.DontKickMe")) { TriggerEvent("vMenu:KickSuccessful", source.Name, kickReason, targetPlayer.Name); KickLog($"Player: {source.Name} has kicked: {targetPlayer.Name} for: {kickReason}."); TriggerClientEvent(player: source, eventName: "vMenu:Notify", args: $"The target player (<C>{targetPlayer.Name}</C>) has been kicked."); // Kick the player from the server using the specified reason. DropPlayer(targetPlayer.Handle, kickReason); return; } // Trigger the client event on the source player to let them know that kicking this player is not allowed. TriggerClientEvent(player: source, eventName: "vMenu:Notify", args: "Sorry, this player can ~r~not ~w~be kicked."); return; } TriggerClientEvent(player: source, eventName: "vMenu:Notify", args: "An unknown error occurred. Report it here: vespura.com/vmenu"); } else { BanManager.BanCheater(source); } }
/// <summary> /// Teleport a specific player to another player. /// </summary> /// <param name="source"></param> /// <param name="target"></param> private void SummonPlayer([FromSource] Player source, int target) { if (IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.Summon") || IsPlayerAceAllowed(source.Handle, "vMenu.Everything") || IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.All")) { // Trigger the client event on the target player to make them teleport to the source player. Player targetPlayer = Players[target]; if (targetPlayer != null) { TriggerClientEvent(player: targetPlayer, eventName: "vMenu:GoToPlayer", args: source.Handle); TriggerEvent("ex_logger:SendLogBot", new { source = int.Parse(source.Handle), target = target, channel = 646040318214406154, content = $"**Przyciagnal gracza**", scriptName = "vMenu", functionName = "SummonPlayer", }); return; } TriggerClientEvent(player: source, eventName: "vMenu:Notify", args: "An unknown error occurred. Report it here: vespura.com/vmenu"); } else { BanManager.BanCheater(source); } }
/// <summary> /// Kill a specific player. /// </summary> /// <param name="source"></param> /// <param name="target"></param> private void KillPlayer([FromSource] Player source, int target) { if (IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.Kill") || IsPlayerAceAllowed(source.Handle, "vMenu.Everything") || IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.All")) { Player targetPlayer = Players[target]; if (targetPlayer != null) { // Trigger the client event on the target player to make them kill themselves. R.I.P. TriggerClientEvent(player: targetPlayer, eventName: "vMenu:KillMe", args: source.Name); TriggerEvent("ex_logger:SendLogBot", new { source = int.Parse(source.Handle), target = target, channel = 635764211284180999, content = $"**Zabil**", scriptName = "vMenu", functionName = "KillPlayer", }); return; } TriggerClientEvent(player: source, eventName: "vMenu:Notify", args: "An unknown error occurred. Report it here: vespura.com/vmenu"); } else { BanManager.BanCheater(source); } }
/// <summary> /// Kick a specific player. /// </summary> /// <param name="source"></param> /// <param name="target"></param> /// <param name="kickReason"></param> private void KickPlayer([FromSource] Player source, int target, string kickReason = "You have been kicked from the server.") { if (IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.Kick") || IsPlayerAceAllowed(source.Handle, "vMenu.Everything") || IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.All")) { // If the player is allowed to be kicked. var targetPlayer = new PlayerList()[target]; if (!IsPlayerAceAllowed(targetPlayer.Handle, "vMenu.DontKickMe")) { TriggerEvent("vMenu:KickSuccessful", source.Name, kickReason, targetPlayer.Name); // Kick the player from the server using the specified reason. DropPlayer(targetPlayer.Handle, kickReason); return; } // Trigger the client event on the source player to let them know that kicking this player is not allowed. TriggerClientEvent(player: source, eventName: "vMenu:KickCallback", args: "Sorry, this player can ~r~not ~w~be kicked."); return; } else { BanManager.BanCheater(new PlayerList()[target]); } //// If this happens, the person who thinks they're funny knows exactly what this is for. //TriggerClientEvent(player: source, eventName: "vMenu:KickCallback", args: "Have a nice day :)"); //// todo: Make sure they enjoy their day. }
/// <summary> /// Teleport a specific player to another player. /// </summary> /// <param name="source"></param> /// <param name="target"></param> private void SummonPlayer([FromSource] Player source, int target) { if (IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.Summon") || IsPlayerAceAllowed(source.Handle, "vMenu.Everything") || IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.All")) { // Trigger the client event on the target player to make them teleport to the source player. var targetPlayer = new PlayerList()[target]; TriggerClientEvent(player: targetPlayer, eventName: "vMenu:GoToPlayer", args: source.Handle); return; } else { BanManager.BanCheater(new PlayerList()[target]); } }
/// <summary> /// Kill a specific player. /// </summary> /// <param name="source"></param> /// <param name="target"></param> private void KillPlayer([FromSource] Player source, int target) { if (IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.Kill") || IsPlayerAceAllowed(source.Handle, "vMenu.Everything") || IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.All")) { var targetPlayer = new PlayerList()[target]; // Trigger the client event on the target player to make them kill themselves. R.I.P. TriggerClientEvent(player: targetPlayer, eventName: "vMenu:KillMe"); return; } else { BanManager.BanCheater(new PlayerList()[target]); } }
private void SummonPlayer([FromSource] Player source, int target) { if (IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.Summon") || IsPlayerAceAllowed(source.Handle, "vMenu.Everything") || IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.All")) { // Trigger the client event on the target player to make them teleport to the source player. Player targetPlayer = Players[target]; if (targetPlayer != null) { TriggerClientEvent(player: targetPlayer, eventName: "vMenu:GoToPlayer", args: source.Handle); return; } TriggerClientEvent(player: source, eventName: "vMenu:Notify", args: "An unknown error occurred. Report it here: vespura.com/vmenu"); } else { BanManager.BanCheater(source); } }
private void KillPlayer([FromSource] Player source, int target) { if (IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.Kill") || IsPlayerAceAllowed(source.Handle, "vMenu.Everything") || IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.All")) { Player targetPlayer = Players[target]; if (targetPlayer != null) { // Trigger the client event on the target player to make them kill themselves. R.I.P. TriggerClientEvent(player: targetPlayer, eventName: "vMenu:KillMe", args: source.Name); return; } TriggerClientEvent(player: source, eventName: "vMenu:Notify", args: "An unknown error occurred. Report it here: vespura.com/vmenu"); } else { BanManager.BanCheater(source); } }
/// <summary> /// Dump the language text /// </summary> /// <param name="source"></param> /// <param name="text"></param> private void DumpLanguages([FromSource] Player source, string text) { if (IsPlayerAceAllowed(source.Handle, "vMenu.DumpLanguages.Dump") || IsPlayerAceAllowed(source.Handle, "vMenu.Everything") || IsPlayerAceAllowed(source.Handle, "vMenu.DumpLanguages.All")) { if (!SaveResourceFile(GetCurrentResourceName(), "dumped_text.json", text, -1)) { Log("Could not save dumped_text.json file, reason unknown.", LogLevel.error); } else { Log("Dumped data to dumped_text.json"); } } else { BanManager.BanCheater(source); } }
/// <summary> /// Kick a specific player. /// </summary> /// <param name="source"></param> /// <param name="target"></param> /// <param name="kickReason"></param> private void KickPlayer([FromSource] Player source, int target, string kickReason = "You have been kicked from the server.") { if (IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.Kick") || IsPlayerAceAllowed(source.Handle, "vMenu.Everything") || IsPlayerAceAllowed(source.Handle, "vMenu.OnlinePlayers.All")) { // If the player is allowed to be kicked. var targetPlayer = new PlayerList()[target]; if (!IsPlayerAceAllowed(targetPlayer.Handle, "vMenu.DontKickMe")) { TriggerEvent("vMenu:KickSuccessful", source.Name, kickReason, targetPlayer.Name); // Kick the player from the server using the specified reason. DropPlayer(targetPlayer.Handle, kickReason); KickLog($"Player: {source.Name} has kicked: {targetPlayer.Name} for: {kickReason}."); return; } // Trigger the client event on the source player to let them know that kicking this player is not allowed. TriggerClientEvent(player: source, eventName: "vMenu:KickCallback", args: "Sorry, this player can ~r~not ~w~be kicked."); } else { BanManager.BanCheater(new PlayerList()[target]); } }