public DefaultCreateDestroyItemsBehavior(Transform parent, GameObject itemTemplate, DataTemplateSelector itemTemplateSelector) { _itemParent = parent; _itemTemplate = itemTemplate; _itemTemplateSelector = itemTemplateSelector; }
public void SetItemTemplate(DataTemplateSelector dataTemplateSelector) { throw new System.NotImplementedException(); }
public void SetItemTemplate(DataTemplateSelector dataTemplateSelector) { _createDestroyImpl.SetItemTemplate(dataTemplateSelector); }