public DefaultCreateDestroyItemsBehavior(Transform parent, GameObject itemTemplate, DataTemplateSelector itemTemplateSelector)
 {
     _itemParent           = parent;
     _itemTemplate         = itemTemplate;
     _itemTemplateSelector = itemTemplateSelector;
 }
 public void SetItemTemplate(DataTemplateSelector dataTemplateSelector)
 {
     throw new System.NotImplementedException();
 }
예제 #3
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 public void SetItemTemplate(DataTemplateSelector dataTemplateSelector)
 {
     _createDestroyImpl.SetItemTemplate(dataTemplateSelector);
 }