protected void PhotonSystemOnPhotonJoinRoomFailedHandler(uFrame.ECS.OnPhotonJoinRoomFailedDispatcher data, LobbyButton source) { var handler = PhotonSystemOnPhotonJoinRoomFailedHandlerInstance; handler.System = this; handler.Event = data; handler.Source = source; StartCoroutine(handler.Execute()); }
protected void PhotonSystemOnPhotonJoinRoomFailedFilter(uFrame.ECS.OnPhotonJoinRoomFailedDispatcher data) { var SourceLobbyButton = LobbyButtonManager[data.EntityId]; if (SourceLobbyButton == null) { return; } this.PhotonSystemOnPhotonJoinRoomFailedHandler(data, SourceLobbyButton); }