예제 #1
0
 public void Reset()
 {
     GameState.Reset();
     gameExtensions.ForEach(g => g.OnReset());
     RunTarget(GameState.CurrentTarget);
     uAdventureInputModule.LookingForTarget = null;
 }
예제 #2
0
파일: Game.cs 프로젝트: dotlive/uAdventure
 public void Reset()
 {
     GameState.Reset();
     RunTarget(GameState.CurrentTarget);
     uAdventureInputModule.LookingForTarget = null;
 }