protected override void FillNode(XmlNode node, object target, params IDOMWriterParam[] options) { var item = target as Item; XmlElement itemElement = node as XmlElement; // Create the necessary elements to create the DOM XmlDocument doc = Writer.GetDoc(); // Create the root node itemElement.SetAttribute("id", item.getId()); itemElement.SetAttribute("returnsWhenDragged", (item.isReturnsWhenDragged() ? "yes" : "no")); //v1.4 if (item.getBehaviour() == Item.BehaviourType.NORMAL) { itemElement.SetAttribute("behaviour", "normal"); } if (item.getBehaviour() == Item.BehaviourType.ATREZZO) { itemElement.SetAttribute("behaviour", "atrezzo"); } if (item.getBehaviour() == Item.BehaviourType.FIRST_ACTION) { itemElement.SetAttribute("behaviour", "first-action"); } itemElement.SetAttribute("resources-transition-time", item.getResourcesTransitionTime().ToString()); //v1.4 // Append the documentation (if avalaible) if (item.getDocumentation() != null) { XmlNode itemDocumentationNode = doc.CreateElement("documentation"); itemDocumentationNode.AppendChild(doc.CreateTextNode(item.getDocumentation())); itemElement.AppendChild(itemDocumentationNode); } // Append the resources foreach (ResourcesUni resources in item.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_ITEM); doc.ImportNode(resourcesNode, true); itemElement.AppendChild(resourcesNode); } DOMWriterUtility.DOMWrite(itemElement, item.getDescriptions()); // Append the actions (if there is at least one) if (item.getActions().Count > 0) { // Create the actions node DOMWriterUtility.DOMWrite(itemElement, item.getActions()); } }
protected override void FillNode(XmlNode node, object target, params IDOMWriterParam[] options) { var sceneElement = node as XmlElement; var scene = target as Scene; if (scene != null) { TrajectoryFixer.fixTrajectory(scene); } // Create the necessary elements to create the DOM XmlDocument doc = Writer.GetDoc(); // Create the root node sceneElement.SetAttribute("id", scene.getId()); sceneElement.SetAttribute("hideInventory", scene.HideInventory ? "yes" : "no"); if (options.Any(o => o is CIP && (o as CIP).TargetId.Equals(scene.getId()))) { sceneElement.SetAttribute("start", "yes"); } else { sceneElement.SetAttribute("start", "no"); } sceneElement.SetAttribute("playerLayer", scene.getPlayerLayer().ToString()); sceneElement.SetAttribute("playerScale", scene.getPlayerScale().ToString(CultureInfo.InvariantCulture)); sceneElement.SetAttribute("class", scene.getXApiClass()); sceneElement.SetAttribute("type", scene.getXApiType()); // Append the documentation (if avalaible) if (scene.getDocumentation() != null) { XmlNode sceneDocumentationNode = doc.CreateElement("documentation"); sceneDocumentationNode.AppendChild(doc.CreateTextNode(scene.getDocumentation())); sceneElement.AppendChild(sceneDocumentationNode); } // Append the resources foreach (ResourcesUni resources in scene.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_SCENE); doc.ImportNode(resourcesNode, true); sceneElement.AppendChild(resourcesNode); } // Append the name XmlNode nameNode = doc.CreateElement("name"); nameNode.AppendChild(doc.CreateTextNode(scene.getName())); sceneElement.AppendChild(nameNode); // Append the default inital position (if avalaible) if (scene.hasDefaultPosition()) { XmlElement initialPositionElement = doc.CreateElement("default-initial-position"); initialPositionElement.SetAttribute("x", scene.getPositionX().ToString()); initialPositionElement.SetAttribute("y", scene.getPositionY().ToString()); sceneElement.AppendChild(initialPositionElement); } // Append the exits (if there is at least one) if (scene.getExits().Count > 0) { XmlNode exitsElement = doc.CreateElement("exits"); // Append every single exit foreach (Exit exit in scene.getExits()) { // Create the exit element XmlElement exitElement = doc.CreateElement("exit"); exitElement.SetAttribute("rectangular", (exit.isRectangular() ? "yes" : "no")); exitElement.SetAttribute("x", exit.getX().ToString()); exitElement.SetAttribute("y", exit.getY().ToString()); exitElement.SetAttribute("width", exit.getWidth().ToString()); exitElement.SetAttribute("height", exit.getHeight().ToString()); exitElement.SetAttribute("hasInfluenceArea", (exit.getInfluenceArea().isExists() ? "yes" : "no")); exitElement.SetAttribute("idTarget", exit.getNextSceneId()); exitElement.SetAttribute("destinyY", exit.getDestinyY().ToString()); exitElement.SetAttribute("destinyX", exit.getDestinyX().ToString()); if (exit.getDestinyScale() >= 0) { exitElement.SetAttribute("destinyScale", exit.getDestinyScale().ToString(CultureInfo.InvariantCulture)); } exitElement.SetAttribute("transitionType", exit.getTransitionType().ToString()); exitElement.SetAttribute("transitionTime", exit.getTransitionTime().ToString()); exitElement.SetAttribute("not-effects", (exit.isHasNotEffects() ? "yes" : "no")); if (exit.getInfluenceArea().isExists()) { exitElement.SetAttribute("influenceX", exit.getInfluenceArea().getX().ToString()); exitElement.SetAttribute("influenceY", exit.getInfluenceArea().getY().ToString()); exitElement.SetAttribute("influenceWidth", exit.getInfluenceArea().getWidth().ToString()); exitElement.SetAttribute("influenceHeight", exit.getInfluenceArea().getHeight().ToString()); } // Append the documentation (if avalaible) if (exit.getDocumentation() != null) { XmlNode exitDocumentationNode = doc.CreateElement("documentation"); exitDocumentationNode.AppendChild(doc.CreateTextNode(exit.getDocumentation())); exitElement.AppendChild(exitDocumentationNode); } //Append the default exit look (if available) ExitLook defaultLook = exit.getDefaultExitLook(); if (defaultLook != null) { XmlElement exitLook = doc.CreateElement("exit-look"); if (defaultLook.getExitText() != null) { exitLook.SetAttribute("text", defaultLook.getExitText()); } if (defaultLook.getCursorPath() != null) { exitLook.SetAttribute("cursor-path", defaultLook.getCursorPath()); } if (defaultLook.getSoundPath() != null) { exitLook.SetAttribute("sound-path", defaultLook.getSoundPath()); } if (defaultLook.getExitText() != null || defaultLook.getCursorPath() != null) { exitElement.AppendChild(exitLook); } } // Append the next-scene structures foreach (NextScene nextScene in exit.getNextScenes()) { // Create the next-scene element XmlElement nextSceneElement = doc.CreateElement("next-scene"); nextSceneElement.SetAttribute("idTarget", nextScene.getTargetId()); // Append the destination position (if avalaible) if (nextScene.hasPlayerPosition()) { nextSceneElement.SetAttribute("x", nextScene.getPositionX().ToString()); nextSceneElement.SetAttribute("y", nextScene.getPositionY().ToString()); } nextSceneElement.SetAttribute("transitionTime", nextScene.getTransitionTime().ToString()); nextSceneElement.SetAttribute("transitionType", nextScene.getTransitionType().ToString()); // Append the conditions (if avalaible) if (!nextScene.getConditions().IsEmpty()) { DOMWriterUtility.DOMWrite(nextSceneElement, nextScene.getConditions()); } //Append the default exit look (if available) ExitLook look = nextScene.getExitLook(); if (look != null) { Debug.Log("SAVE 154: " + look.getExitText()); XmlElement exitLook = doc.CreateElement("exit-look"); if (look.getExitText() != null) { exitLook.SetAttribute("text", look.getExitText()); } if (look.getCursorPath() != null) { exitLook.SetAttribute("cursor-path", look.getCursorPath()); } if (look.getSoundPath() != null) { exitLook.SetAttribute("sound-path", look.getSoundPath()); } if (look.getExitText() != null || look.getCursorPath() != null) { nextSceneElement.AppendChild(exitLook); } } OrderedDictionary nextSceneEffects = new OrderedDictionary(); if (nextScene.getEffects() != null && !nextScene.getEffects().IsEmpty()) { nextSceneEffects.Add(EffectsDOMWriter.EFFECTS, nextScene.getEffects()); } if (nextScene.getPostEffects() != null && !nextScene.getPostEffects().IsEmpty()) { nextSceneEffects.Add(EffectsDOMWriter.POST_EFFECTS, nextScene.getPostEffects()); } // Append the next scene DOMWriterUtility.DOMWrite(nextSceneElement, nextSceneEffects, DOMWriterUtility.DontCreateElement()); exitElement.AppendChild(nextSceneElement); } if (!exit.isRectangular()) { foreach (Vector2 point in exit.getPoints()) { XmlElement pointNode = doc.CreateElement("point"); pointNode.SetAttribute("x", ((int)point.x).ToString()); pointNode.SetAttribute("y", ((int)point.y).ToString()); exitElement.AppendChild(pointNode); } } if (exit.getConditions() != null && !exit.getConditions().IsEmpty()) { DOMWriterUtility.DOMWrite(exitElement, exit.getConditions()); } OrderedDictionary effectsTypes = new OrderedDictionary(); if (exit.getEffects() != null && !exit.getEffects().IsEmpty()) { effectsTypes.Add(EffectsDOMWriter.EFFECTS, exit.getEffects()); } if (exit.getPostEffects() != null && !exit.getPostEffects().IsEmpty()) { effectsTypes.Add(EffectsDOMWriter.POST_EFFECTS, exit.getPostEffects()); } if (exit.getNotEffects() != null && !exit.getNotEffects().IsEmpty()) { effectsTypes.Add(EffectsDOMWriter.NOT_EFFECTS, exit.getNotEffects()); } DOMWriterUtility.DOMWrite(exitElement, effectsTypes, DOMWriterUtility.DontCreateElement()); // Append the exit exitsElement.AppendChild(exitElement); } // Append the list of exits sceneElement.AppendChild(exitsElement); } // Add the item references (if there is at least one) if (scene.getItemReferences().Count > 0) { XmlNode itemsNode = doc.CreateElement("objects"); // Append every single item reference foreach (ElementReference itemReference in scene.getItemReferences()) { // Create the item reference element XmlElement itemReferenceElement = doc.CreateElement("object-ref"); itemReferenceElement.SetAttribute("idTarget", itemReference.getTargetId()); itemReferenceElement.SetAttribute("x", itemReference.getX().ToString()); itemReferenceElement.SetAttribute("y", itemReference.getY().ToString()); itemReferenceElement.SetAttribute("scale", itemReference.Scale.ToString(CultureInfo.InvariantCulture)); if (itemReference.getLayer() != -1) { itemReferenceElement.SetAttribute("layer", itemReference.getLayer().ToString()); } if (itemReference.getInfluenceArea().isExists()) { itemReferenceElement.SetAttribute("hasInfluenceArea", "yes"); InfluenceArea ia = itemReference.getInfluenceArea(); itemReferenceElement.SetAttribute("influenceX", ia.getX().ToString()); itemReferenceElement.SetAttribute("influenceY", ia.getY().ToString()); itemReferenceElement.SetAttribute("influenceWidth", ia.getWidth().ToString()); itemReferenceElement.SetAttribute("influenceHeight", ia.getHeight().ToString()); } else { itemReferenceElement.SetAttribute("hasInfluenceArea", "no"); } // Append the documentation (if avalaible) if (itemReference.getDocumentation() != null) { XmlNode itemDocumentationNode = doc.CreateElement("documentation"); itemDocumentationNode.AppendChild(doc.CreateTextNode(itemReference.getDocumentation())); itemReferenceElement.AppendChild(itemDocumentationNode); } // Append the conditions (if avalaible) if (!itemReference.Conditions.IsEmpty()) { DOMWriterUtility.DOMWrite(itemReferenceElement, itemReference.Conditions); } // Append the exit itemsNode.AppendChild(itemReferenceElement); } // Append the list of exits sceneElement.AppendChild(itemsNode); } // Add the character references (if there is at least one) if (scene.getCharacterReferences().Count > 0) { XmlNode charactersNode = doc.CreateElement("characters"); // Append every single character reference foreach (ElementReference characterReference in scene.getCharacterReferences()) { // Create the character reference element XmlElement npcReferenceElement = doc.CreateElement("character-ref"); npcReferenceElement.SetAttribute("idTarget", characterReference.getTargetId()); npcReferenceElement.SetAttribute("x", characterReference.getX().ToString()); npcReferenceElement.SetAttribute("y", characterReference.getY().ToString()); npcReferenceElement.SetAttribute("scale", characterReference.Scale.ToString(CultureInfo.InvariantCulture)); npcReferenceElement.SetAttribute("orientation", ((int)characterReference.Orientation).ToString()); if (characterReference.getLayer() != -1) { npcReferenceElement.SetAttribute("layer", characterReference.getLayer().ToString()); } if (characterReference.getInfluenceArea().isExists()) { npcReferenceElement.SetAttribute("hasInfluenceArea", "yes"); InfluenceArea ia = characterReference.getInfluenceArea(); npcReferenceElement.SetAttribute("influenceX", ia.getX().ToString()); npcReferenceElement.SetAttribute("influenceY", ia.getY().ToString()); npcReferenceElement.SetAttribute("influenceWidth", ia.getWidth().ToString()); npcReferenceElement.SetAttribute("influenceHeight", ia.getHeight().ToString()); } else { npcReferenceElement.SetAttribute("hasInfluenceArea", "no"); } // Append the documentation (if avalaible) if (characterReference.getDocumentation() != null) { XmlNode itemDocumentationNode = doc.CreateElement("documentation"); itemDocumentationNode.AppendChild(doc.CreateTextNode(characterReference.getDocumentation())); npcReferenceElement.AppendChild(itemDocumentationNode); } // Append the conditions (if avalaible) if (!characterReference.Conditions.IsEmpty()) { DOMWriterUtility.DOMWrite(npcReferenceElement, characterReference.Conditions); } // Append the exit charactersNode.AppendChild(npcReferenceElement); } // Append the list of exits sceneElement.AppendChild(charactersNode); } // Append the exits (if there is at least one) if (scene.getActiveAreas().Count > 0) { XmlNode aasElement = doc.CreateElement("active-areas"); // Append every single exit foreach (ActiveArea activeArea in scene.getActiveAreas()) { // Create the active area element XmlElement aaElement = doc.CreateElement("active-area"); if (activeArea.getId() != null) { aaElement.SetAttribute("id", activeArea.getId()); } aaElement.SetAttribute("rectangular", (activeArea.isRectangular() ? "yes" : "no")); aaElement.SetAttribute("x", activeArea.getX().ToString()); aaElement.SetAttribute("y", activeArea.getY().ToString()); aaElement.SetAttribute("width", activeArea.getWidth().ToString()); aaElement.SetAttribute("height", activeArea.getHeight().ToString()); if (activeArea.getInfluenceArea().isExists()) { aaElement.SetAttribute("hasInfluenceArea", "yes"); InfluenceArea ia = activeArea.getInfluenceArea(); aaElement.SetAttribute("influenceX", ia.getX().ToString()); aaElement.SetAttribute("influenceY", ia.getY().ToString()); aaElement.SetAttribute("influenceWidth", ia.getWidth().ToString()); aaElement.SetAttribute("influenceHeight", ia.getHeight().ToString()); } else { aaElement.SetAttribute("hasInfluenceArea", "no"); } // Behavior if (activeArea.getBehaviour() == Item.BehaviourType.NORMAL) { aaElement.SetAttribute("behaviour", "normal"); } if (activeArea.getBehaviour() == Item.BehaviourType.ATREZZO) { aaElement.SetAttribute("behaviour", "atrezzo"); } if (activeArea.getBehaviour() == Item.BehaviourType.FIRST_ACTION) { aaElement.SetAttribute("behaviour", "first-action"); } // Append the documentation (if avalaible) if (activeArea.getDocumentation() != null) { XmlNode exitDocumentationNode = doc.CreateElement("documentation"); exitDocumentationNode.AppendChild(doc.CreateTextNode(activeArea.getDocumentation())); aaElement.AppendChild(exitDocumentationNode); } // Append the conditions (if avalaible) if (!activeArea.getConditions().IsEmpty()) { DOMWriterUtility.DOMWrite(aaElement, activeArea.getConditions()); } foreach (Description description in activeArea.getDescriptions()) { // Create the description XmlNode descriptionNode = doc.CreateElement("description"); // Append the conditions (if available) if (description.getConditions() != null && !description.getConditions().IsEmpty()) { DOMWriterUtility.DOMWrite(descriptionNode, description.getConditions()); } // Create and append the name, brief description and detailed description XmlElement aaNameNode = doc.CreateElement("name"); if (description.getNameSoundPath() != null && !description.getNameSoundPath().Equals("")) { aaNameNode.SetAttribute("soundPath", description.getNameSoundPath()); } aaNameNode.AppendChild(doc.CreateTextNode(description.getName())); descriptionNode.AppendChild(aaNameNode); XmlElement aaBriefNode = doc.CreateElement("brief"); if (description.getDescriptionSoundPath() != null && !description.getDescriptionSoundPath().Equals("")) { aaBriefNode.SetAttribute("soundPath", description.getDescriptionSoundPath()); } aaBriefNode.AppendChild(doc.CreateTextNode(description.getDescription())); descriptionNode.AppendChild(aaBriefNode); XmlElement aaDetailedNode = doc.CreateElement("detailed"); if (description.getDetailedDescriptionSoundPath() != null && !description.getDetailedDescriptionSoundPath().Equals("")) { aaDetailedNode.SetAttribute("soundPath", description.getDetailedDescriptionSoundPath()); } aaDetailedNode.AppendChild(doc.CreateTextNode(description.getDetailedDescription())); descriptionNode.AppendChild(aaDetailedNode); // Append the description aaElement.AppendChild(descriptionNode); } // Append the actions (if there is at least one) if (activeArea.getActions().Count > 0) { DOMWriterUtility.DOMWrite(aaElement, activeArea.getActions()); } if (!activeArea.isRectangular()) { foreach (Vector2 point in activeArea.getPoints()) { XmlElement pointNode = doc.CreateElement("point"); pointNode.SetAttribute("x", ((int)point.x).ToString()); pointNode.SetAttribute("y", ((int)point.y).ToString()); aaElement.AppendChild(pointNode); } } // Append the exit aasElement.AppendChild(aaElement); } // Append the list of exits sceneElement.AppendChild(aasElement); } // Append the barriers (if there is at least one) if (scene.getBarriers().Count > 0) { XmlNode barriersElement = doc.CreateElement("barriers"); // Append every single barrier foreach (Barrier barrier in scene.getBarriers()) { // Create the active area element XmlElement barrierElement = doc.CreateElement("barrier"); barrierElement.SetAttribute("x", barrier.getX().ToString()); barrierElement.SetAttribute("y", barrier.getY().ToString()); barrierElement.SetAttribute("width", barrier.getWidth().ToString()); barrierElement.SetAttribute("height", barrier.getHeight().ToString()); // Append the documentation (if avalaible) if (barrier.getDocumentation() != null) { XmlNode exitDocumentationNode = doc.CreateElement("documentation"); exitDocumentationNode.AppendChild(doc.CreateTextNode(barrier.getDocumentation())); barrierElement.AppendChild(exitDocumentationNode); } // Append the conditions (if avalaible) if (!barrier.getConditions().IsEmpty()) { DOMWriterUtility.DOMWrite(barrierElement, barrier.getConditions()); } // Append the barrier barriersElement.AppendChild(barrierElement); } // Append the list of exits sceneElement.AppendChild(barriersElement); } // Add the atrezzo item references (if there is at least one) if (scene.getAtrezzoReferences().Count > 0) { XmlNode atrezzoNode = doc.CreateElement("atrezzo"); // Append every single atrezzo reference foreach (ElementReference atrezzoReference in scene.getAtrezzoReferences()) { // Create the atrezzo reference element XmlElement atrezzoReferenceElement = doc.CreateElement("atrezzo-ref"); atrezzoReferenceElement.SetAttribute("idTarget", atrezzoReference.getTargetId()); atrezzoReferenceElement.SetAttribute("x", atrezzoReference.getX().ToString()); atrezzoReferenceElement.SetAttribute("y", atrezzoReference.getY().ToString()); atrezzoReferenceElement.SetAttribute("scale", atrezzoReference.Scale.ToString(CultureInfo.InvariantCulture)); if (atrezzoReference.getLayer() != -1) { atrezzoReferenceElement.SetAttribute("layer", atrezzoReference.getLayer().ToString()); } // Append the documentation (if avalaible) if (atrezzoReference.getDocumentation() != null) { XmlNode itemDocumentationNode = doc.CreateElement("documentation"); itemDocumentationNode.AppendChild(doc.CreateTextNode(atrezzoReference.getDocumentation())); atrezzoReferenceElement.AppendChild(itemDocumentationNode); } // Append the conditions (if avalaible) if (!atrezzoReference.Conditions.IsEmpty()) { DOMWriterUtility.DOMWrite(atrezzoReferenceElement, atrezzoReference.Conditions); } // Append the atrezzo reference atrezzoNode.AppendChild(atrezzoReferenceElement); } // Append the list of atrezzo references sceneElement.AppendChild(atrezzoNode); } if (scene.getTrajectory() != null) { DOMWriterUtility.DOMWrite(sceneElement, scene.getTrajectory()); } }
public static bool writeAnimation(string filename, Animation animation) { bool dataSaved = false; XmlDocument doc = doc = new XmlDocument(); XmlDeclaration declaration = doc.CreateXmlDeclaration("1.0", "UTF-8", "no"); XmlDocumentType typeDescriptor = doc.CreateDocumentType("animation", "SYSTEM", "animation.dtd", null); doc.AppendChild(declaration); doc.AppendChild(typeDescriptor); XmlElement mainNode = doc.CreateElement("animation"); //mainNode.AppendChild(doc.createAttribute("id").setNodeValue(animation.getId())); mainNode.SetAttribute("id", animation.getId()); mainNode.SetAttribute("usetransitions", animation.isUseTransitions() ? "yes" : "no"); mainNode.SetAttribute("slides", animation.isSlides() ? "yes" : "no"); XmlElement documentation = doc.CreateElement("documentation"); if (animation.getDocumentation() != null && animation.getDocumentation().Length > 0) { documentation.InnerText = animation.getDocumentation(); } mainNode.AppendChild(documentation); foreach (ResourcesUni resources in animation.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_ANIMATION); doc.ImportNode(resourcesNode, true); mainNode.AppendChild(resourcesNode); } for (int i = 0; i < animation.getFrames().Count; i++) { mainNode.AppendChild(createTransitionElement(animation.getTransitions()[i], doc)); mainNode.AppendChild(createFrameElement(animation.getFrames()[i], doc)); } mainNode.AppendChild(createTransitionElement(animation.getEndTransition(), doc)); doc.ImportNode(mainNode, true); doc.AppendChild(mainNode); string name = "Assets/Resources/CurrentGame/" + filename; if (!name.EndsWith(".eaa")) { name += ".eaa"; } doc.Save(name); System.IO.File.Copy(name, name.Substring(0, name.LastIndexOf(".")) + ".xml", true); //TODO: implementation? //transformer = tf.newTransformer(); //transformer.setOutputProperty(OutputKeys.DOCTYPE_SYSTEM, "animation.dtd"); //try //{ // fout = new FileOutputStream(filename); //} //catch (FileNotFoundException e) //{ // fout = new FileOutputStream(Controller.getInstance().getProjectFolder() + "/" + filename); //} //writeFile = new OutputStreamWriter(fout, "UTF-8"); //transformer.transform(new DOMSource(doc), new StreamResult(writeFile)); //writeFile.close(); //fout.close(); dataSaved = true; return(dataSaved); }
protected override void FillNode(XmlNode node, object target, params IDOMWriterParam[] options) { var player = target as Player; XmlNode playerNode = node; // Create the necessary elements to create the DOM XmlDocument doc = Writer.GetDoc(); // Append the documentation (if avalaible) if (player.getDocumentation() != null) { XmlNode playerDocumentationNode = doc.CreateElement("documentation"); playerDocumentationNode.AppendChild(doc.CreateTextNode(player.getDocumentation())); playerNode.AppendChild(playerDocumentationNode); } // Append the resources foreach (ResourcesUni resources in player.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_CHARACTER); doc.ImportNode(resourcesNode, true); playerNode.AppendChild(resourcesNode); } // Create the textcolor XmlElement textColorNode = doc.CreateElement("textcolor"); textColorNode.SetAttribute("showsSpeechBubble", (player.getShowsSpeechBubbles() ? "yes" : "no")); textColorNode.SetAttribute("bubbleBkgColor", ColorConverter.ColorToHex(player.getBubbleBkgColor())); textColorNode.SetAttribute("bubbleBorderColor", ColorConverter.ColorToHex(player.getBubbleBorderColor())); // Create and append the frontcolor XmlElement frontColorElement = doc.CreateElement("frontcolor"); frontColorElement.SetAttribute("color", ColorConverter.ColorToHex(player.getTextFrontColor())); textColorNode.AppendChild(frontColorElement); // Create and append the bordercolor XmlElement borderColoElement = doc.CreateElement("bordercolor"); borderColoElement.SetAttribute("color", ColorConverter.ColorToHex(player.getTextBorderColor())); textColorNode.AppendChild(borderColoElement); // Append the textcolor playerNode.AppendChild(textColorNode); foreach (Description description in player.getDescriptions()) { // Create the description XmlNode descriptionNode = doc.CreateElement("description"); // Append the conditions (if available) if (description.getConditions() != null && !description.getConditions().IsEmpty()) { DOMWriterUtility.DOMWrite(descriptionNode, description.getConditions()); } // Create and append the name, brief description and detailed description XmlElement nameNode = doc.CreateElement("name"); if (description.getNameSoundPath() != null && !description.getNameSoundPath().Equals("")) { nameNode.SetAttribute("soundPath", description.getNameSoundPath()); } nameNode.AppendChild(doc.CreateTextNode(description.getName())); descriptionNode.AppendChild(nameNode); XmlElement briefNode = doc.CreateElement("brief"); if (description.getDescriptionSoundPath() != null && !description.getDescriptionSoundPath().Equals("")) { briefNode.SetAttribute("soundPath", description.getDescriptionSoundPath()); } briefNode.AppendChild(doc.CreateTextNode(description.getDescription())); descriptionNode.AppendChild(briefNode); XmlElement detailedNode = doc.CreateElement("detailed"); if (description.getDetailedDescriptionSoundPath() != null && !description.getDetailedDescriptionSoundPath().Equals("")) { detailedNode.SetAttribute("soundPath", description.getDetailedDescriptionSoundPath()); } detailedNode.AppendChild(doc.CreateTextNode(description.getDetailedDescription())); descriptionNode.AppendChild(detailedNode); // Append the description playerNode.AppendChild(descriptionNode); } // Create the voice tag XmlElement voiceNode = doc.CreateElement("voice"); // Create and append the voice name and if is alwaysSynthesizer voiceNode.SetAttribute("name", player.getVoice()); if (player.isAlwaysSynthesizer()) { voiceNode.SetAttribute("synthesizeAlways", "yes"); } else { voiceNode.SetAttribute("synthesizeAlways", "no"); } // Append the voice tag playerNode.AppendChild(voiceNode); }
public static bool WriteAnimation(string filename, Animation animation) { bool dataSaved = false; XmlDocument doc = new XmlDocument(); // Declaration, encoding, version, etc XmlDeclaration declaration = doc.CreateXmlDeclaration("1.0", "UTF-8", "no"); doc.AppendChild(declaration); // DTD XmlDocumentType typeDescriptor = doc.CreateDocumentType("animation", "SYSTEM", "animation.dtd", null); doc.AppendChild(typeDescriptor); // Main animation node XmlElement mainNode = doc.CreateElement("animation"); mainNode.SetAttribute("id", animation.getId()); mainNode.SetAttribute("usetransitions", animation.isUseTransitions() ? "yes" : "no"); mainNode.SetAttribute("slides", animation.isSlides() ? "yes" : "no"); // Documentation node XmlElement documentation = doc.CreateElement("documentation"); if (animation.getDocumentation() != null && animation.getDocumentation().Length > 0) { documentation.InnerText = animation.getDocumentation(); } mainNode.AppendChild(documentation); // Resources in this animation foreach (ResourcesUni resources in animation.getResources()) { // TODO update to domwriter resource XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_ANIMATION); doc.ImportNode(resourcesNode, true); mainNode.AppendChild(resourcesNode); } // Frames and transitions // TODO update to DOMWriter for (int i = 0; i < animation.getFrames().Count; i++) { mainNode.AppendChild(createTransitionElement(animation.getTransitions()[i], doc)); mainNode.AppendChild(createFrameElement(animation.getFrames()[i], doc)); } mainNode.AppendChild(createTransitionElement(animation.getEndTransition(), doc)); doc.ImportNode(mainNode, true); doc.AppendChild(mainNode); // File saving string name = "Assets/uAdventure/Resources/CurrentGame/" + filename; if (!name.EndsWith(".eaa.xml")) { name += ".eaa.xml"; } try { // Save doc.Save(name); dataSaved = true; } catch (System.Exception ex) { Debug.Log("Couldn't save Animation file \"" + name + "\": " + ex.Message); } return(dataSaved); }
protected override void FillNode(XmlNode node, object target, params IDOMWriterParam[] options) { var atrezzo = target as Atrezzo; XmlElement atrezzoElement = node as XmlElement; // Create the necessary elements to create the DOM XmlDocument doc = Writer.GetDoc(); // Create the root node atrezzoElement.SetAttribute("id", atrezzo.getId()); // Append the documentation (if avalaible) if (atrezzo.getDocumentation() != null) { XmlNode atrezzoDocumentationNode = doc.CreateElement("documentation"); atrezzoDocumentationNode.AppendChild(doc.CreateTextNode(atrezzo.getDocumentation())); atrezzoElement.AppendChild(atrezzoDocumentationNode); } // Append the resources foreach (ResourcesUni resources in atrezzo.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_ITEM); doc.ImportNode(resourcesNode, true); atrezzoElement.AppendChild(resourcesNode); } // atrezzo only have name // Create the description XmlNode descriptionNode = doc.CreateElement("description"); // Create and append the name, brief description and detailed description and its soundPaths XmlElement nameNode = doc.CreateElement("name"); if (atrezzo.getDescription(0).getNameSoundPath() != null && !atrezzo.getDescription(0).getNameSoundPath().Equals("")) { nameNode.SetAttribute("soundPath", atrezzo.getDescription(0).getNameSoundPath()); } nameNode.AppendChild(doc.CreateTextNode(atrezzo.getDescription(0).getName())); descriptionNode.AppendChild(nameNode); XmlElement briefNode = doc.CreateElement("brief"); /* if (description.getDescriptionSoundPath( )!=null && !description.getDescriptionSoundPath( ).Equals( "" )){ * briefNode.SetAttribute( "soundPath", description.getDescriptionSoundPath( ) ); * } * briefNode.AppendChild( doc.CreateTextNode( description.getDescription( ) ) );*/ briefNode.AppendChild(doc.CreateTextNode("")); descriptionNode.AppendChild(briefNode); XmlElement detailedNode = doc.CreateElement("detailed"); /* if (description.getDetailedDescriptionSoundPath( )!=null && !description.getDetailedDescriptionSoundPath( ).Equals( "" )){ * detailedNode.SetAttribute( "soundPath", description.getDetailedDescriptionSoundPath( ) ); * } * detailedNode.AppendChild( doc.CreateTextNode( description.getDetailedDescription( ) ) );*/ detailedNode.AppendChild(doc.CreateTextNode("")); descriptionNode.AppendChild(detailedNode); // Append the description atrezzoElement.AppendChild(descriptionNode); }
/** * Recursive function responsible for transforming a node (and its children) * into a DOM structure * * @param currentNode * Node to be transformed * @param rootDOMNode * DOM node in which the elements must be attached */ private static void WriteNodeInDom(ConversationNode currentNode, XmlNode rootDOMNode, params IDOMWriterParam[] options) { // Extract the document XmlDocument document = rootDOMNode.OwnerDocument; // If the node is a DialogueNode write the lines one after another, and then the child (or the mark if it is no // child) if (currentNode is DialogueConversationNode) { // For each line of the node for (int i = 0; i < currentNode.getLineCount(); i++) { // Create a phrase element, and extract the actual text line XmlElement phrase; ConversationLine line = currentNode.getLine(i); // If the line belongs to the player, create a "speak-player" element. Otherwise, if it belongs to a // NPC, // create a "speak-char" element, which will have an attribute "idTarget" with the name of the // non-playable character, // if there is no name the attribute won't be written if (line.isPlayerLine()) { phrase = document.CreateElement("speak-player"); } else { phrase = document.CreateElement("speak-char"); if (!line.getName().Equals("NPC")) { phrase.SetAttribute("idTarget", line.getName()); } } // Add the line text into the element var text = document.CreateElement("text"); text.InnerText = line.getText(); phrase.AppendChild(text); // Append the resources foreach (ResourcesUni resources in line.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_CONVERSATION_LINE); document.ImportNode(resourcesNode, true); phrase.AppendChild(resourcesNode); } // Add the element to the DOM root rootDOMNode.AppendChild(phrase); // Create conditions for current effect DOMWriterUtility.DOMWrite(rootDOMNode, line.getConditions(), options); } // Check if the node is terminal if (currentNode.isTerminal()) { // If it is terminal add a "end-conversation" element XmlElement endConversation = document.CreateElement("end-conversation"); // Add the "end-conversation" tag into the root rootDOMNode.AppendChild(endConversation); // If the terminal node has an effect, include it into the DOM if (currentNode.hasEffects()) { DOMWriterUtility.DOMWrite(endConversation, currentNode.getEffects(), options); } } else { // If the node isn't terminal, check if it performing a "go-back" (going back to the inmediatly upper // OptionNode) if (TreeConversation.thereIsGoBackTag(currentNode)) { // If it is the case, add a "go-back" element rootDOMNode.AppendChild(document.CreateElement("go-back")); } else { // Otherwise, if the node has a child, call the recursive function with the child node, and the same // DOM root node WriteNodeInDom(currentNode.getChild(0), rootDOMNode); } } } // If the node is a OptionNode write a "response" element, and inside it a "option" element with its content else if (currentNode is OptionConversationNode) { // Create the "response" element XmlElement response = document.CreateElement("response"); // Adds a random attribute if "random" is activate in conversation node data if (((OptionConversationNode)currentNode).isRandom()) { response.SetAttribute("random", "yes"); } // For each line of the node (we suppose the number of line equals the number of links, or children nodes) for (int i = 0; i < currentNode.getLineCount(); i++) { // Create the "option" element XmlElement optionElement = document.CreateElement("option"); ConversationLine line = currentNode.getLine(i); // Create the actual option (a "speak-player" element) and add its respective text XmlElement lineElement = document.CreateElement("speak-player"); var text = document.CreateElement("text"); text.InnerText = currentNode.getLine(i).getText(); lineElement.AppendChild(text); // Append the resources foreach (ResourcesUni resources in line.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_CONVERSATION_LINE); document.ImportNode(resourcesNode, true); lineElement.AppendChild(resourcesNode); } // Insert the text line in the option node optionElement.AppendChild(lineElement); // Call the recursive function, to write in the "option" node the appropiate elements // Note that the root DOM node is the "option" element WriteNodeInDom(currentNode.getChild(i), optionElement); // Add the "option" element response.AppendChild(optionElement); } // If the terminal node has an effect, include it into the DOM if (currentNode.hasEffects()) { DOMWriterUtility.DOMWrite(response, currentNode.getEffects(), options); } // Add the element rootDOMNode.AppendChild(response); } }
private void FillNode(XmlNode toFill, GraphConversation graphConversation, params IDOMWriterParam[] options) { XmlElement conversationElement = toFill as XmlElement; // Get the complete node list List <ConversationNode> nodes = graphConversation.getAllNodes(); // Create the necessary elements to create the DOM XmlDocument doc = Writer.GetDoc(); // Create the root node conversationElement.SetAttribute("id", graphConversation.getId()); // For each node for (int i = 0; i < nodes.Count; i++) { ConversationNode node = nodes[i]; XmlElement nodeElement = null; var dialogConversationNode = node as DialogueConversationNode; // If the node is a dialogue node if (dialogConversationNode != null) { // Create the node element and set the nodeindex nodeElement = doc.CreateElement("dialogue-node"); nodeElement.SetAttribute("nodeindex", i.ToString()); // Adds a random attribute if "keepShowing" is activate in conversation node data if (dialogConversationNode.isKeepShowing()) { nodeElement.SetAttribute("keepShowing", "yes"); } if (node.getEditorX() != -1) { nodeElement.SetAttribute("editor-x", node.getEditorX().ToString()); } if (node.getEditorY() != -1) { nodeElement.SetAttribute("editor-y", node.getEditorY().ToString()); } if (node.getEditorCollapsed()) { nodeElement.SetAttribute("editor-collapsed", "yes"); } // For each line of the node for (int j = 0; j < node.getLineCount(); j++) { // Create a phrase element, and extract the actual text line XmlElement phrase; ConversationLine line = node.getLine(j); // If the line belongs to the player, create a "speak-player" element. Otherwise, if it belongs // to a NPC, // create a "speak-char" element, which will have an attribute "idTarget" with the name of the // non-playable character, // if there is no name the attribute won't be written if (line.isPlayerLine()) { phrase = doc.CreateElement("speak-player"); } else { phrase = doc.CreateElement("speak-char"); if (!line.getName().Equals("NPC")) { phrase.SetAttribute("idTarget", line.getName()); } } // Append the resources foreach (ResourcesUni resources in line.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_CONVERSATION_LINE); doc.ImportNode(resourcesNode, true); phrase.AppendChild(resourcesNode); } // Add the line text into the element var text = doc.CreateElement("text"); text.InnerText = line.getText(); phrase.AppendChild(text); // Add the element to the node nodeElement.AppendChild(phrase); // Create conditions for current effect DOMWriterUtility.DOMWrite(nodeElement, line.getConditions(), options); } // Check if the node is terminal if (node.isTerminal()) { // If it is terminal add a "end-conversation" element XmlElement endConversation = doc.CreateElement("end-conversation"); // If the terminal node has an effect, include it into the DOM if (node.hasEffects()) { DOMWriterUtility.DOMWrite(endConversation, node.getEffects(), options); } // Add the "end-conversation" tag into the node nodeElement.AppendChild(endConversation); } else { // Otherwise, if the node has a child, add the element XmlElement childElement = doc.CreateElement("child"); // Add the number of the child node (index of the node in the structure) childElement.SetAttribute("nodeindex", nodes.IndexOf(node.getChild(0)).ToString()); // Insert the tag into the node nodeElement.AppendChild(childElement); // If the terminal node has an effect, include it into the DOM if (node.hasEffects()) { DOMWriterUtility.DOMWrite(nodeElement, node.getEffects(), options); } } } var optionConversationNode = node as OptionConversationNode; // If the node is a option node if (optionConversationNode != null) { // Create the node element and set the nodeindex nodeElement = doc.CreateElement("option-node"); nodeElement.SetAttribute("nodeindex", i.ToString()); if (!string.IsNullOrEmpty(optionConversationNode.getXApiQuestion())) { nodeElement.SetAttribute("question", optionConversationNode.getXApiQuestion()); } // Adds a random attribute if "random" is activate in conversation node data if (optionConversationNode.isRandom()) { nodeElement.SetAttribute("random", "yes"); } // Adds a random attribute if "keepShowing" is activate in conversation node data if (optionConversationNode.isKeepShowing()) { nodeElement.SetAttribute("keepShowing", "yes"); } // Adds a random attribute if "showUserOption" is activate in conversation node data if (optionConversationNode.isShowUserOption()) { nodeElement.SetAttribute("showUserOption", "yes"); } // Adds a random attribute if "preListening" is activate in conversation node data if (optionConversationNode.isPreListening()) { nodeElement.SetAttribute("preListening", "yes"); } if (node.getEditorX() != -1) { nodeElement.SetAttribute("editor-x", node.getEditorX().ToString()); } if (node.getEditorY() != -1) { nodeElement.SetAttribute("editor-y", node.getEditorY().ToString()); } if (node.getEditorCollapsed()) { nodeElement.SetAttribute("editor-collapsed", "yes"); } // Adds the x position of the options conversations node nodeElement.SetAttribute("x", optionConversationNode.getEditorX().ToString()); // Adds a random attribute if "preListening" is activate in conversation node data nodeElement.SetAttribute("y", optionConversationNode.getEditorY().ToString()); // For each line of the node for (int j = 0; j < node.getLineCount(); j++) { // Take the current conversation line ConversationLine line = node.getLine(j); // Create the actual option (a "speak-player" element) and add its respective text XmlElement lineElement = doc.CreateElement("speak-player"); var text = doc.CreateElement("text"); text.InnerText = node.getLine(j).getText(); lineElement.AppendChild(text); // Append the resources foreach (ResourcesUni resources in line.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_CONVERSATION_LINE); doc.ImportNode(resourcesNode, true); lineElement.AppendChild(resourcesNode); } if (line.getXApiCorrect()) { lineElement.SetAttribute("correct", line.getXApiCorrect().ToString().ToLower()); } // Create a child tag, and set it the index of the child XmlElement childElement = doc.CreateElement("child"); childElement.SetAttribute("nodeindex", nodes.IndexOf(node.getChild(j)).ToString()); // Insert the text line in the option node nodeElement.AppendChild(lineElement); // Add conditions associated to that effect DOMWriterUtility.DOMWrite(nodeElement, line.getConditions(), options); // Insert child tag nodeElement.AppendChild(childElement); } if (optionConversationNode.Timeout >= 0) { // Timeout XmlElement timeoutElement = doc.CreateElement("timeout"); timeoutElement.InnerText = optionConversationNode.Timeout.ToString(); nodeElement.AppendChild(timeoutElement); // Timeout conditions DOMWriterUtility.DOMWrite(nodeElement, optionConversationNode.TimeoutConditions); // Create a child tag, and set it the index of the child XmlElement timeoutchildElement = doc.CreateElement("child"); timeoutchildElement.SetAttribute("nodeindex", nodes.IndexOf(node.getChild(node.getChildCount() - 1)).ToString()); nodeElement.AppendChild(timeoutchildElement); } // If node has an effect, include it into the DOM if (node.hasEffects()) { DOMWriterUtility.DOMWrite(nodeElement, node.getEffects(), options); } } // Add the node to the conversation conversationElement.AppendChild(nodeElement); } }
/** * Build a node from a list of actions * * @param actions * the list of actions * @return the xml node with the list of actions */ public void BuildDOM(XmlNode parent, object target, params IDOMWriterParam[] options) { var actions = target as List <Action>; XmlElement actionsElement = null; XmlDocument doc = Writer.GetDoc(); // Create the root node actionsElement = doc.CreateElement("actions"); // Append the actions (if there is at least one) if (actions.Count > 0) { // For every action foreach (Action action in actions) { XmlElement actionElement = null; // Create the element switch (action.getType()) { case Action.EXAMINE: actionElement = doc.CreateElement("examine"); break; case Action.GRAB: actionElement = doc.CreateElement("grab"); break; case Action.USE: actionElement = doc.CreateElement("use"); break; case Action.TALK_TO: actionElement = doc.CreateElement("talk-to"); break; case Action.USE_WITH: actionElement = doc.CreateElement("use-with"); actionElement.SetAttribute("idTarget", action.getTargetId()); break; case Action.GIVE_TO: actionElement = doc.CreateElement("give-to"); actionElement.SetAttribute("idTarget", action.getTargetId()); break; case Action.DRAG_TO: actionElement = doc.CreateElement("drag-to"); actionElement.SetAttribute("idTarget", action.getTargetId()); break; case Action.CUSTOM: actionElement = doc.CreateElement("custom"); actionElement.SetAttribute("name", ((CustomAction)action).getName()); foreach (ResourcesUni resources in ((CustomAction)action).getResources()) { XmlNode resourcesXmlNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_CUSTOM_ACTION); //doc.adoptXmlNode(resourcesXmlNode); doc.ImportNode(resourcesXmlNode, true); actionElement.AppendChild(resourcesXmlNode); } break; case Action.CUSTOM_INTERACT: actionElement = doc.CreateElement("custom-interact"); actionElement.SetAttribute("idTarget", action.getTargetId()); actionElement.SetAttribute("name", ((CustomAction)action).getName()); foreach (ResourcesUni resources in ((CustomAction)action).getResources()) { XmlNode resourcesXmlNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_CUSTOM_ACTION); doc.ImportNode(resourcesXmlNode, true); actionElement.AppendChild(resourcesXmlNode); } break; } actionElement.SetAttribute("needsGoTo", (action.isNeedsGoTo() ? "yes" : "no")); actionElement.SetAttribute("keepDistance", "" + action.getKeepDistance()); actionElement.SetAttribute("not-effects", action.isActivatedNotEffects() ? "yes" : "no"); // Append the documentation (if avalaible) if (action.getDocumentation() != null) { XmlNode actionDocumentationXmlNode = doc.CreateElement("documentation"); actionDocumentationXmlNode.AppendChild(doc.CreateTextNode(action.getDocumentation())); actionElement.AppendChild(actionDocumentationXmlNode); } // Append the conditions (if avalaible) if (!action.getConditions().isEmpty()) { DOMWriterUtility.DOMWrite(actionElement, action.getConditions()); } // Append the effects (if avalaible) if (!action.getEffects().isEmpty()) { DOMWriterUtility.DOMWrite(actionElement, action.getEffects()); } // Append the not effects (if avalaible) if (action.getNotEffects() != null && !action.getNotEffects().isEmpty()) { DOMWriterUtility.DOMWrite(actionElement, action.getNotEffects(), DOMWriterUtility.Name(EffectsDOMWriter.NOT_EFFECTS)); } // Append the action element actionsElement.AppendChild(actionElement); } } parent.AppendChild(actionsElement); }
protected override void FillNode(XmlNode node, object target, params IDOMWriterParam[] options) { var character = target as NPC; XmlElement characterElement = node as XmlElement; // Create the necessary elements to create the DOM XmlDocument doc = Writer.GetDoc(); // Add root node attributes characterElement.SetAttribute("id", character.getId()); // Append the documentation (if avalaible) if (character.getDocumentation() != null) { XmlNode characterDocumentationNode = doc.CreateElement("documentation"); characterDocumentationNode.AppendChild(doc.CreateTextNode(character.getDocumentation())); characterElement.AppendChild(characterDocumentationNode); } // Append the resources foreach (ResourcesUni resources in character.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_CHARACTER); doc.ImportNode(resourcesNode, true); characterElement.AppendChild(resourcesNode); } // Create the textcolor XmlElement textColorNode = doc.CreateElement("textcolor"); textColorNode.SetAttribute("showsSpeechBubble", (character.getShowsSpeechBubbles() ? "yes" : "no")); textColorNode.SetAttribute("bubbleBkgColor", ColorConverter.ColorToHex(character.getBubbleBkgColor())); textColorNode.SetAttribute("bubbleBorderColor", ColorConverter.ColorToHex(character.getBubbleBorderColor())); // Create and append the frontcolor XmlElement frontColorElement = doc.CreateElement("frontcolor"); frontColorElement.SetAttribute("color", ColorConverter.ColorToHex(character.getTextFrontColor())); textColorNode.AppendChild(frontColorElement); // Create and append the bordercolor XmlElement borderColoElement = doc.CreateElement("bordercolor"); borderColoElement.SetAttribute("color", ColorConverter.ColorToHex(character.getTextBorderColor())); textColorNode.AppendChild(borderColoElement); // Append the textcolor characterElement.AppendChild(textColorNode); //v1.4 if (character.getBehaviour() == Item.BehaviourType.NORMAL) { characterElement.SetAttribute("behaviour", "normal"); } if (character.getBehaviour() == Item.BehaviourType.ATREZZO) { characterElement.SetAttribute("behaviour", "atrezzo"); } if (character.getBehaviour() == Item.BehaviourType.FIRST_ACTION) { characterElement.SetAttribute("behaviour", "first-action"); } //v1.4 foreach (Description description in character.getDescriptions()) { // Create the description XmlNode descriptionNode = doc.CreateElement("description"); // Append the conditions (if available) if (description.getConditions() != null && !description.getConditions().IsEmpty()) { DOMWriterUtility.DOMWrite(descriptionNode, description.getConditions()); } // Create and append the name, brief description and detailed description and its soundPaths XmlElement nameNode = doc.CreateElement("name"); if (description.getNameSoundPath() != null && !description.getNameSoundPath().Equals("")) { nameNode.SetAttribute("soundPath", description.getNameSoundPath()); } nameNode.AppendChild(doc.CreateTextNode(description.getName())); descriptionNode.AppendChild(nameNode); XmlElement briefNode = doc.CreateElement("brief"); if (description.getDescriptionSoundPath() != null && !description.getDescriptionSoundPath().Equals("")) { briefNode.SetAttribute("soundPath", description.getDescriptionSoundPath()); } briefNode.AppendChild(doc.CreateTextNode(description.getDescription())); descriptionNode.AppendChild(briefNode); XmlElement detailedNode = doc.CreateElement("detailed"); if (description.getDetailedDescriptionSoundPath() != null && !description.getDetailedDescriptionSoundPath().Equals("")) { detailedNode.SetAttribute("soundPath", description.getDetailedDescriptionSoundPath()); } detailedNode.AppendChild(doc.CreateTextNode(description.getDetailedDescription())); descriptionNode.AppendChild(detailedNode); // Append the description characterElement.AppendChild(descriptionNode); } // Create the voice tag XmlElement voiceNode = doc.CreateElement("voice"); // Create and append the voice name and if is alwaysSynthesizer voiceNode.SetAttribute("name", character.getVoice()); if (character.isAlwaysSynthesizer()) { voiceNode.SetAttribute("synthesizeAlways", "yes"); } else { voiceNode.SetAttribute("synthesizeAlways", "no"); } // Append the voice tag characterElement.AppendChild(voiceNode); if (character.getActionsCount() > 0) { DOMWriterUtility.DOMWrite(characterElement, character.getActions()); } }
protected override void FillNode(XmlNode node, object target, params IDOMWriterParam[] options) { var item = target as Item; XmlElement itemElement = node as XmlElement; // Create the necessary elements to create the DOM XmlDocument doc = Writer.GetDoc(); // Create the root node itemElement.SetAttribute("id", item.getId()); itemElement.SetAttribute("returnsWhenDragged", (item.isReturnsWhenDragged() ? "yes" : "no")); //v1.4 if (item.getBehaviour() == Item.BehaviourType.NORMAL) { itemElement.SetAttribute("behaviour", "normal"); } if (item.getBehaviour() == Item.BehaviourType.ATREZZO) { itemElement.SetAttribute("behaviour", "atrezzo"); } if (item.getBehaviour() == Item.BehaviourType.FIRST_ACTION) { itemElement.SetAttribute("behaviour", "first-action"); } itemElement.SetAttribute("resources-transition-time", item.getResourcesTransitionTime().ToString()); //v1.4 // Append the documentation (if avalaible) if (item.getDocumentation() != null) { XmlNode itemDocumentationNode = doc.CreateElement("documentation"); itemDocumentationNode.AppendChild(doc.CreateTextNode(item.getDocumentation())); itemElement.AppendChild(itemDocumentationNode); } // Append the resources foreach (ResourcesUni resources in item.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_ITEM); doc.ImportNode(resourcesNode, true); itemElement.AppendChild(resourcesNode); } foreach (Description description in item.getDescriptions()) { // Create the description XmlNode descriptionNode = doc.CreateElement("description"); // Append the conditions (if available) if (description.getConditions() != null && !description.getConditions().isEmpty()) { DOMWriterUtility.DOMWrite(descriptionNode, description.getConditions()); } // Create and append the name, brief description and detailed description and its soundPaths XmlElement nameNode = doc.CreateElement("name"); if (description.getNameSoundPath() != null && !description.getNameSoundPath().Equals("")) { nameNode.SetAttribute("soundPath", description.getNameSoundPath()); } nameNode.AppendChild(doc.CreateTextNode(description.getName())); descriptionNode.AppendChild(nameNode); XmlElement briefNode = doc.CreateElement("brief"); if (description.getDescriptionSoundPath() != null && !description.getDescriptionSoundPath().Equals("")) { briefNode.SetAttribute("soundPath", description.getDescriptionSoundPath()); } briefNode.AppendChild(doc.CreateTextNode(description.getDescription())); descriptionNode.AppendChild(briefNode); XmlElement detailedNode = doc.CreateElement("detailed"); if (description.getDetailedDescriptionSoundPath() != null && !description.getDetailedDescriptionSoundPath().Equals("")) { detailedNode.SetAttribute("soundPath", description.getDetailedDescriptionSoundPath()); } detailedNode.AppendChild(doc.CreateTextNode(description.getDetailedDescription())); descriptionNode.AppendChild(detailedNode); // Append the description itemElement.AppendChild(descriptionNode); } // Append the actions (if there is at least one) if (item.getActions().Count > 0) { // Create the actions node DOMWriterUtility.DOMWrite(itemElement, item.getActions()); } }
protected override void FillNode(XmlNode node, object target, params IDOMWriterParam[] options) { var book = target as Book; XmlElement bookElement = node as XmlElement; // Create the necessary elements to create the DOM XmlDocument doc = Writer.GetDoc(); // Add attributes to root node bookElement.SetAttribute("id", book.getId()); // Adding next page position if (book.getNextPageVector2() != null) { bookElement.SetAttribute("xNextPage", book.getNextPageVector2().x + ""); bookElement.SetAttribute("yNextPage", book.getNextPageVector2().y + ""); } // Adding previous page position if (book.getPreviousPageVector2() != null) { bookElement.SetAttribute("xPreviousPage", book.getPreviousPageVector2().x + ""); bookElement.SetAttribute("yPreviousPage", book.getPreviousPageVector2().y + ""); } // Append the documentation (if avalaible) if (book.getDocumentation() != null) { XmlNode bookDocumentationNode = doc.CreateElement("documentation"); bookDocumentationNode.AppendChild(doc.CreateTextNode(book.getDocumentation())); bookElement.AppendChild(bookDocumentationNode); } // Append the resources foreach (ResourcesUni resources in book.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_BOOK); doc.ImportNode(resourcesNode, true); bookElement.AppendChild(resourcesNode); } // Create the text/pages element XmlElement textPagesElement = null; if (book.getType() == Book.TYPE_PARAGRAPHS) { textPagesElement = doc.CreateElement("text"); // Create and append the paragraphs foreach (BookParagraph bookParagraph in book.getParagraphs()) { XmlNode paragraphNode = null; // If it is a text paragraph if (bookParagraph.getType() == BookParagraph.TEXT) { paragraphNode = doc.CreateTextNode(bookParagraph.getContent()); } // If it is a text paragraph if (bookParagraph.getType() == BookParagraph.TITLE) { paragraphNode = doc.CreateElement("title"); paragraphNode.AppendChild(doc.CreateTextNode(bookParagraph.getContent())); } // If it is a bullet paragraph else if (bookParagraph.getType() == BookParagraph.BULLET) { paragraphNode = doc.CreateElement("bullet"); paragraphNode.AppendChild(doc.CreateTextNode(bookParagraph.getContent())); } // If it is an image paragraph else if (bookParagraph.getType() == BookParagraph.IMAGE) { XmlElement imageParagraphElement = doc.CreateElement("img"); imageParagraphElement.SetAttribute("src", bookParagraph.getContent()); paragraphNode = imageParagraphElement; } // Append the created paragraph textPagesElement.AppendChild(paragraphNode); } } else if (book.getType() == Book.TYPE_PAGES) { textPagesElement = doc.CreateElement("pages"); foreach (BookPage page in book.getPageURLs()) { if (page.getUri().Length > 0) { // Create the node for the page XmlElement pageElement = doc.CreateElement("page"); //Attributes: uri, type, margin, scrollable pageElement.SetAttribute("scrollable", (page.getScrollable() ? "yes" : "no")); pageElement.SetAttribute("margin", page.getMargin().ToString()); if (page.getMarginEnd() != 0) { pageElement.SetAttribute("marginEnd", page.getMarginEnd().ToString()); } if (page.getMarginTop() != 0) { pageElement.SetAttribute("marginTop", page.getMarginTop().ToString()); } if (page.getMarginBottom() != 0) { pageElement.SetAttribute("marginBottom", page.getMarginBottom().ToString()); } pageElement.SetAttribute("uri", page.getUri()); switch (page.getType()) { case BookPage.TYPE_RESOURCE: pageElement.SetAttribute("type", "resource"); break; case BookPage.TYPE_IMAGE: pageElement.SetAttribute("type", "image"); break; case BookPage.TYPE_URL: pageElement.SetAttribute("type", "url"); break; default: pageElement.SetAttribute("type", "url"); break; } textPagesElement.AppendChild(pageElement); } } } // Append the text element bookElement.AppendChild(textPagesElement); }
protected override void FillNode(XmlNode node, object target, params IDOMWriterParam[] options) { var cutscene = target as Cutscene; var cutsceneElement = node as XmlElement; // Create the necessary elements to create the DOM XmlDocument doc = Writer.GetDoc(); // Create the root node if (cutscene.getType() == GeneralScene.GeneralSceneSceneType.VIDEOSCENE) { if (((Videoscene)cutscene).isCanSkip()) { cutsceneElement.SetAttribute("canSkip", "yes"); } else { cutsceneElement.SetAttribute("canSkip", "no"); } } // Set the attributes cutsceneElement.SetAttribute("id", cutscene.getId()); if (options.Any(o => o is CIP && (o as CIP).TargetId.Equals(cutscene.getId()))) { cutsceneElement.SetAttribute("start", "yes"); } else { cutsceneElement.SetAttribute("start", "no"); } if (cutscene.getNext() == Cutscene.NEWSCENE) { cutsceneElement.SetAttribute("idTarget", cutscene.getTargetId()); cutsceneElement.SetAttribute("destinyX", cutscene.getPositionX().ToString()); cutsceneElement.SetAttribute("destinyY", cutscene.getPositionY().ToString()); cutsceneElement.SetAttribute("transitionTime", cutscene.getTransitionTime().ToString()); cutsceneElement.SetAttribute("transitionType", ((int)cutscene.getTransitionType()).ToString()); } if (cutscene.getNext() == Cutscene.GOBACK) { cutsceneElement.SetAttribute("next", "go-back"); } else if (cutscene.getNext() == Cutscene.ENDCHAPTER) { cutsceneElement.SetAttribute("next", "end-chapter"); } else if (cutscene.getNext() == Cutscene.NEWSCENE) { cutsceneElement.SetAttribute("next", "new-scene"); } cutsceneElement.SetAttribute("class", cutscene.getXApiClass()); cutsceneElement.SetAttribute("type", cutscene.getXApiType()); // Append the documentation (if avalaible) if (cutscene.getDocumentation() != null) { XmlNode cutsceneDocumentationNode = doc.CreateElement("documentation"); cutsceneDocumentationNode.AppendChild(doc.CreateTextNode(cutscene.getDocumentation())); cutsceneElement.AppendChild(cutsceneDocumentationNode); } if (!cutscene.getEffects().isEmpty()) { DOMWriterUtility.DOMWrite(cutsceneElement, cutscene.getEffects()); } // Append the resources foreach (ResourcesUni resources in cutscene.getResources()) { XmlNode resourcesNode = ResourcesDOMWriter.buildDOM(resources, ResourcesDOMWriter.RESOURCES_CUTSCENE); doc.ImportNode(resourcesNode, true); cutsceneElement.AppendChild(resourcesNode); } // Append the name XmlNode nameNode = doc.CreateElement("name"); nameNode.AppendChild(doc.CreateTextNode(cutscene.getName())); cutsceneElement.AppendChild(nameNode); }