public object Clone() { AdaptationProfile ap = (AdaptationProfile)this.MemberwiseClone(); ap.flags = new List <string>(); foreach (string s in flags) { ap.flags.Add((s != null ? s : null)); } ap.initialState = (AdaptedState)initialState.Clone(); ap.name = (name != null ? name : null); ap.rules = new List <AdaptationRule>(); foreach (AdaptationRule ar in rules) { ap.rules.Add((AdaptationRule)ar.Clone()); } ap.vars = new List <string>(); foreach (string s in vars) { ap.vars.Add((s != null ? s : null)); } ap.scorm12 = scorm12; ap.scorm2004 = scorm2004; return(ap); }
public object Clone() { AdaptationRule ar = (AdaptationRule)this.MemberwiseClone(); ar.description = (description != null ? description : null); ar.gameState = (AdaptedState)gameState.Clone(); ar.id = (id != null ? id : null); ar.uolState = new List <UOLProperty>(); foreach (UOLProperty uolp in uolState) { ar.uolState.Add((UOLProperty)uolp.Clone()); } return(ar); }