/*public virtual void writeFloat32(double @value) { seek(); float tmp = (float)value; writer.Write(value); }*/ void TestData() { var data = new types.Data (4); data.writeFloat32 (1.1); data.memory.Seek (0, System.IO.SeekOrigin.Begin); string str = ""; for (int i = 0; i < 4; i++) { str += data.reader.ReadByte().ToString("X") + " "; } System.Console.Write (str); }
/*public virtual void writeFloat32(double @value) * { * * seek(); * float tmp = (float)value; * writer.Write(value); * * }*/ void TestData() { var data = new types.Data(4); data.writeFloat32(1.1); data.memory.Seek(0, System.IO.SeekOrigin.Begin); string str = ""; for (int i = 0; i < 4; i++) { str += data.reader.ReadByte().ToString("X") + " "; } System.Console.Write(str); }