public Floor(Floor copyFrom) : this() { name = copyFrom.name; height = copyFrom.height; underground = copyFrom.underground; properties = SDKUtil.CopyProperties(copyFrom.properties); foreach (string key in copyFrom.layerProps.Keys) { layerProps.Add(key, SDKUtil.CopyProperties(copyFrom.layerProps[key])); } foreach (BasicEntity entity in copyFrom.entities) { entities.Add(new BasicEntity(entity)); } if (copyFrom.positionInfoMarker != null) { positionInfoMarker = new PositionInfoMarker[copyFrom.positionInfoMarker.GetLength(0), copyFrom.positionInfoMarker.GetLength(1)]; for (int x = 0; x < copyFrom.positionInfoMarker.GetLength(0); x++) { for (int y = 0; y < copyFrom.positionInfoMarker.GetLength(1); y++) { positionInfoMarker[x, y] = new PositionInfoMarker(copyFrom.positionInfoMarker[x, y]); } } } }
public BasicEntity(BasicEntity copyFrom) { anchor = copyFrom.anchor; position = copyFrom.position; scale = copyFrom.scale; height = copyFrom.height; y = copyFrom.y; maxY = copyFrom.maxY; flipX = copyFrom.flipX; flipZ = copyFrom.flipZ; socket = copyFrom.socket; wasSocket = copyFrom.wasSocket; autoFill = copyFrom.autoFill; autoFillIgnoreDirection = copyFrom.autoFillIgnoreDirection; snap = copyFrom.snap; isVirtual = copyFrom.isVirtual; targetZone = copyFrom.targetZone; targetLocation = copyFrom.targetLocation; locationId = copyFrom.locationId; direction = copyFrom.direction; key = copyFrom.key; baseKey = copyFrom.baseKey; lowKey = copyFrom.lowKey; name = copyFrom.name; layerName = copyFrom.layerName; variable = copyFrom.variable; variables = copyFrom.variables == null ? null : new List <string>(copyFrom.variables); properties = SDKUtil.CopyProperties(copyFrom.properties); }
public ReplacementRule(ReplacementRule copyFrom) : this() { type = copyFrom.type; key = copyFrom.key; keys = copyFrom.keys; objectKey = copyFrom.objectKey; randomMaterials = copyFrom.randomMaterials; randomObjects = copyFrom.randomObjects; validZones = copyFrom.validZones; orientation = copyFrom.orientation; properties = SDKUtil.CopyProperties(copyFrom.properties); }
public Zone(Zone copyFrom) : this() { name = copyFrom.name; minSize = copyFrom.minSize; curSize = copyFrom.curSize; offset = copyFrom.offset; offsetRaw = copyFrom.offsetRaw; scenePath = copyFrom.scenePath; availableTime = copyFrom.availableTime; hasAmbientColor = copyFrom.hasAmbientColor; hasBackgroundColor = copyFrom.hasBackgroundColor; hasLightColor = copyFrom.hasLightColor; hasLightIntensity = copyFrom.hasLightIntensity; ambientColor = copyFrom.ambientColor; lightColor = copyFrom.lightColor; lightIntensity = copyFrom.lightIntensity; backgroundColor = copyFrom.backgroundColor; chapter = copyFrom.chapter; createCheckpoint = copyFrom.createCheckpoint; isExit = copyFrom.isExit; isIntro = copyFrom.isIntro; reactivateTransitions = copyFrom.reactivateTransitions; invisibleGround = copyFrom.invisibleGround; music = copyFrom.music; randomMusic = copyFrom.randomMusic; skybox = copyFrom.skybox; blockAgents = copyFrom.blockAgents; variationOf = copyFrom.variationOf; originalName = copyFrom.originalName; properties = SDKUtil.CopyProperties(copyFrom.properties); foreach (Floor floor in copyFrom.floors) { Floor copy = new Floor(floor); copy.positionInfoMarker = floor.positionInfoMarker; // FIXME: quick-fix for retaining challenge mode correctly until copy-constructor for position info exists floors.Add(copy); } }