public void addContender(contender contender) { lock (contenders) { contenders.Add(contender); } }
public tournamentGame(contender contenderWhite, contender contenderBlack) { white = contenderWhite; black = contenderBlack; boardRepresentation = string.Empty; lock (_nextIDLock) { id = _nextID; _nextID++; } }
public playerException(contender newCulprit, pieceColour responsible, string why, Exception e) : base(why, e) { culprit = newCulprit; culpritCol = responsible; }
public playerException(contender newCulprit, pieceColour responsible) { culprit = newCulprit; culpritCol = responsible; }