public Sound(wnMain _main) { InitializeComponent(); seed = DateTime.Now.Millisecond; assembly = Assembly.GetExecutingAssembly(); sound = new SoundPlayer(assembly.GetManifestResourceStream("testy_psychomotoryczne.windowsding.wav")); this.main = _main; }
private int seed; //seed to generate random object #endregion Fields #region Constructors public Light(wnMain _main) { InitializeComponent(); seed = DateTime.Now.Millisecond; //use current time this.main = _main; }
public Precision(wnMain _main) { InitializeComponent(); this.main = _main; }
public Speed(wnMain _main) { InitializeComponent(); this.main = _main; }