public override void BackCallback(object sender) { CCScene s = new TextureTestScene(); s.AddChild(TextureTestScene.backTextureTest()); Scene.Director.ReplaceScene(s); }
public void backCallback(object pSender) { CCScene s = new TextureTestScene(); s.AddChild(TextureTestScene.backTextureTest()); CCDirector.SharedDirector.ReplaceScene(s); }
public void backCallback(object pSender) { CCScene s = new TextureTestScene(); s.AddChild(TextureTestScene.backTextureTest()); Scene.Director.ReplaceScene(s); }
public void nextCallback(object pSender) { CCScene s = new TextureTestScene(); s.AddChild(TextureTestScene.nextTextureTest()); CCDirector.SharedDirector.ReplaceScene(s); }
public override void NextCallback(object sender) { CCScene s = new TextureTestScene(); s.AddChild(TextureTestScene.nextTextureTest()); Scene.Director.ReplaceScene(s); }