public void onPushScene(CCObject pSender)
 {
     CCScene scene = new SceneTestScene();
     CCLayer pLayer = new SceneTestLayer2();
     scene.addChild(pLayer, 0);
     CCDirector.sharedDirector().pushScene(scene);
 }
예제 #2
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 public void onPushScene(object pSender)
 {
     CCScene scene = new SceneTestScene();
     CCLayer pLayer = new SceneTestLayer2();
     scene.AddChild(pLayer, 0);
     CCDirector.SharedDirector.PushScene(scene);
 }
예제 #3
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        public void onPushSceneTran(object pSender)
        {
            CCScene scene = new SceneTestScene();
            CCLayer pLayer = new SceneTestLayer2();
            scene.AddChild(pLayer, 0);

            CCDirector.SharedDirector.PushScene(CCTransitionSlideInT.Create(1f, scene));
        }
예제 #4
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        public void onPushScene(object pSender)
        {
            CCScene scene  = new SceneTestScene();
            CCLayer pLayer = new SceneTestLayer2();

            scene.AddChild(pLayer, 0);
            Director.PushScene(scene);
        }
예제 #5
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        public void onPopSceneTran(object pSender)
        {
            CCScene scene = new SceneTestScene();
            CCLayer pLayer = new SceneTestLayer2();
            scene.AddChild(pLayer, 0);

            Director.PopScene(1f, new CCTransitionSlideInB(1f, scene));
        }
예제 #6
0
        public void onPushScene(CCObject pSender)
        {
            CCScene scene  = new SceneTestScene();
            CCLayer pLayer = new SceneTestLayer2();

            scene.addChild(pLayer, 0);
            CCDirector.sharedDirector().pushScene(scene);
        }
        public void onPushSceneTran(CCObject pSender)
        {
            CCScene scene = new SceneTestScene();
            CCLayer pLayer = new SceneTestLayer2();
            scene.addChild(pLayer, 0);

            CCDirector.sharedDirector().pushScene(scene);
            //(CCTransitionSlideInT.transitionWithDuration(1f, scene));
        }
예제 #8
0
        public void onPopSceneTran(object pSender)
        {
            CCScene scene  = new SceneTestScene();
            CCLayer pLayer = new SceneTestLayer2();

            scene.AddChild(pLayer, 0);

            Director.PopScene(1f, new CCTransitionSlideInB(1f, scene));
        }
예제 #9
0
        public void onPushSceneTran(object pSender)
        {
            CCScene scene  = new SceneTestScene();
            CCLayer pLayer = new SceneTestLayer2();

            scene.AddChild(pLayer, 0);

            CCDirector.SharedDirector.PushScene(new CCTransitionSlideInT(1f, scene));
        }
예제 #10
0
        public void onPushSceneTran(CCObject pSender)
        {
            CCScene scene  = new SceneTestScene();
            CCLayer pLayer = new SceneTestLayer2();

            scene.addChild(pLayer, 0);

            CCDirector.sharedDirector().pushScene(scene);
            //(CCTransitionSlideInT.transitionWithDuration(1f, scene));
        }