public void onPushScene(CCObject pSender) { CCScene scene = new SceneTestScene(); CCLayer pLayer = new SceneTestLayer2(); scene.addChild(pLayer, 0); CCDirector.sharedDirector().pushScene(scene); }
public void onPushScene(object pSender) { CCScene scene = new SceneTestScene(); CCLayer pLayer = new SceneTestLayer2(); scene.AddChild(pLayer, 0); CCDirector.SharedDirector.PushScene(scene); }
public void onPushSceneTran(object pSender) { CCScene scene = new SceneTestScene(); CCLayer pLayer = new SceneTestLayer2(); scene.AddChild(pLayer, 0); CCDirector.SharedDirector.PushScene(CCTransitionSlideInT.Create(1f, scene)); }
public void onPushScene(object pSender) { CCScene scene = new SceneTestScene(); CCLayer pLayer = new SceneTestLayer2(); scene.AddChild(pLayer, 0); Director.PushScene(scene); }
public void onPopSceneTran(object pSender) { CCScene scene = new SceneTestScene(); CCLayer pLayer = new SceneTestLayer2(); scene.AddChild(pLayer, 0); Director.PopScene(1f, new CCTransitionSlideInB(1f, scene)); }
public void onPushSceneTran(CCObject pSender) { CCScene scene = new SceneTestScene(); CCLayer pLayer = new SceneTestLayer2(); scene.addChild(pLayer, 0); CCDirector.sharedDirector().pushScene(scene); //(CCTransitionSlideInT.transitionWithDuration(1f, scene)); }
public void onPushSceneTran(object pSender) { CCScene scene = new SceneTestScene(); CCLayer pLayer = new SceneTestLayer2(); scene.AddChild(pLayer, 0); CCDirector.SharedDirector.PushScene(new CCTransitionSlideInT(1f, scene)); }