/** Title label of the scene. */ public static CCScene sceneWithTitle(string title) { var pScene = new CCScene(); var controlLayer = new CCControlScene(); if (controlLayer != null && controlLayer.Init()) { controlLayer.getSceneTitleLabel().Label = (title); pScene.AddChild(controlLayer); } return pScene; }
// private CCLabel sceneSubtitleLabel; // public virtual CCLabel getSceneSubtitleLabel() { return sceneSubtitleLabel; } // // // public virtual void setSceneSubtitleLabel(CCLabel var) // { // if (sceneSubtitleLabel != var) // { // sceneSubtitleLabel = var; // } // } /** Title label of the scene. */ public static CCScene sceneWithTitle(string title, CCScene scene) { var pScene = new CCScene(scene); var controlLayer = new CCControlScene(); if (controlLayer != null) { controlLayer.SceneTitleLabel.Text = (title); pScene.AddChild(controlLayer); } return(pScene); }
/** Title label of the scene. */ public static CCScene sceneWithTitle(string title) { var pScene = new CCScene(); var controlLayer = new CCControlScene(); if (controlLayer != null && controlLayer.Init()) { controlLayer.getSceneTitleLabel().Label = (title); pScene.AddChild(controlLayer); } return(pScene); }
// private CCLabel sceneSubtitleLabel; // public virtual CCLabel getSceneSubtitleLabel() { return sceneSubtitleLabel; } // // // public virtual void setSceneSubtitleLabel(CCLabel var) // { // if (sceneSubtitleLabel != var) // { // sceneSubtitleLabel = var; // } // } /** Title label of the scene. */ public static CCScene sceneWithTitle(string title, CCScene scene) { var pScene = new CCScene(scene); var controlLayer = new CCControlScene(); if (controlLayer != null) { controlLayer.SceneTitleLabel.Text = (title); pScene.AddChild(controlLayer); } return pScene; }