public void Execute() { GameStateManager.GetInstance().Add(new MainMenuState(graphics, graphicsManger)); }
public void Execute() { GameStateManager.GetInstance().Add(new DoodleJumpState(graphics, graphicsManager)); }
public void Execute() { audio.PlaySound("restart"); GameStateManager.GetInstance().Remove(); GameStateManager.GetInstance().Add(new PlayState(_graphics, graphicsManager)); }
public void Execute() { name.name = new string(name.arr); GameStateManager.GetInstance().Remove(); GameStateManager.GetInstance().Add(new LeaderBoardState(graph, name, gman, _audio)); }
public void Execute() { GameStateManager.GetInstance().Clear(); }