public void RayCast(Func <RayCastInput, int, float> callback, ref RayCastInput input) { _quadTree.RayCast(TransformRayCallback(callback), ref input); }
public void RayCast(BroadPhaseRayCastCallback callback, ref RayCastInput input) { _quadTree.RayCast(TransformRayCallback(callback), ref input); }