public static void ShowPaletteWindow() { //for the EditorWindow object get the type of PaletteWindow, // cast to self and we are insuring we only interact with a single //paletteWindow. instance = (PaletteWindow)EditorWindow.GetWindow(typeof(PaletteWindow)); //set title and icon using the GUIContent of a Palette. instance.titleContent = new GUIContent("Palette"); }
public static void ShowPaletteWindow() { PaletteWindow.ShowPaletteWindow(); }