public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(equip_id); writer.write_int(pos); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(chapterId); writer.write_int(chapter_task_num); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(buy_item); writer.write_int(quick_buy_type); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(groupid); writer.write_int(dungeonsid); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(liveness_guild); writer.write_int(liveness_self); ushort lenreward_list = (ushort)reward_list.Count; writer.write_short(lenreward_list); for (int i_reward_list = 0; i_reward_list < lenreward_list; i_reward_list++) { uint listData = reward_list[i_reward_list]; writer.write_int(listData); } ushort lenmember_info_list = (ushort)member_info_list.Count; writer.write_short(lenmember_info_list); for (int i_member_info_list = 0; i_member_info_list < lenmember_info_list; i_member_info_list++) { st.net.NetBase.guild_liveness_member_info listData = member_info_list[i_member_info_list]; listData.toBinary(writer); } ushort lentask_list = (ushort)task_list.Count; writer.write_short(lentask_list); for (int i_task_list = 0; i_task_list < lentask_list; i_task_list++) { st.net.NetBase.guild_liveness_task_info listData = task_list[i_task_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(oid); writer.write_byte(obj_sort); writer.write_int(skill); writer.write_int(lev); writer.write_int(rune); writer.write_byte(effect_sort); writer.write_float(x); writer.write_float(y); writer.write_float(z); writer.write_float(dir); writer.write_int(target_id); writer.write_float(target_x); writer.write_float(target_y); writer.write_float(target_z); writer.write_float(shift_x); writer.write_float(shift_y); writer.write_float(shift_z); ushort leneffect_list = (ushort)effect_list.Count; writer.write_short(leneffect_list); for (int i_effect_list = 0; i_effect_list < leneffect_list; i_effect_list++) { st.net.NetBase.skill_effect listData = effect_list[i_effect_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(index); writer.write_str(champion); writer.write_int(state); ushort lenguild_battle_group_one = (ushort)guild_battle_group_one.Count; writer.write_short(lenguild_battle_group_one); for (int i_guild_battle_group_one = 0; i_guild_battle_group_one < lenguild_battle_group_one; i_guild_battle_group_one++) { st.net.NetBase.guild_battle_group_info_list listData = guild_battle_group_one[i_guild_battle_group_one]; listData.toBinary(writer); } ushort lenguild_battle_group_two = (ushort)guild_battle_group_two.Count; writer.write_short(lenguild_battle_group_two); for (int i_guild_battle_group_two = 0; i_guild_battle_group_two < lenguild_battle_group_two; i_guild_battle_group_two++) { st.net.NetBase.guild_battle_group_info_list listData = guild_battle_group_two[i_guild_battle_group_two]; listData.toBinary(writer); } ushort lenguild_battle_group_three = (ushort)guild_battle_group_three.Count; writer.write_short(lenguild_battle_group_three); for (int i_guild_battle_group_three = 0; i_guild_battle_group_three < lenguild_battle_group_three; i_guild_battle_group_three++) { st.net.NetBase.guild_battle_group_info_list listData = guild_battle_group_three[i_guild_battle_group_three]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(copy_id); writer.write_int(buy_num); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(rest_time); writer.write_int(percent); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(open_state); writer.write_int(fight_score); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(id); writer.write_int(action); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(add_or_remove); writer.write_int(thumb_up_num); ushort lenfriends_info = (ushort)friends_info.Count; writer.write_short(lenfriends_info); for (int i_friends_info = 0; i_friends_info < lenfriends_info; i_friends_info++) { st.net.NetBase.friends_info listData = friends_info[i_friends_info]; listData.toBinary(writer); } ushort lenenemy_info = (ushort)enemy_info.Count; writer.write_short(lenenemy_info); for (int i_enemy_info = 0; i_enemy_info < lenenemy_info; i_enemy_info++) { st.net.NetBase.enemy_info listData = enemy_info[i_enemy_info]; listData.toBinary(writer); } ushort lenhistory_info_list = (ushort)history_info_list.Count; writer.write_short(lenhistory_info_list); for (int i_history_info_list = 0; i_history_info_list < lenhistory_info_list; i_history_info_list++) { st.net.NetBase.history_info_list listData = history_info_list[i_history_info_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(surplus_monster); writer.write_int(on_hook_exp); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(star_num); writer.write_int(time); ushort lenreward_list = (ushort)reward_list.Count; writer.write_short(lenreward_list); for (int i_reward_list = 0; i_reward_list < lenreward_list; i_reward_list++) { st.net.NetBase.reward_list listData = reward_list[i_reward_list]; listData.toBinary(writer); } writer.write_int(scene_type); ushort lenteam_reward_list = (ushort)team_reward_list.Count; writer.write_short(lenteam_reward_list); for (int i_team_reward_list = 0; i_team_reward_list < lenteam_reward_list; i_team_reward_list++) { st.net.NetBase.team_reward_list listData = team_reward_list[i_team_reward_list]; listData.toBinary(writer); } writer.write_int(kill_boss_num); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(state); writer.write_int(oth_uid); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(target_id); writer.write_int(say_id); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(type); writer.write_int(val); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(surplus_num); writer.write_int(surplus_times); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(cur_die_num); writer.write_int(max_die_num); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(mastery_id); writer.write_int(mastery_lev); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(keepsake_type); writer.write_int(marry_type); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(open_box_times); writer.write_int(total_exp); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(condition); writer.write_int(diamo); writer.write_int(vipexp); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(req_state); writer.write_int(parameter_1); writer.write_int(parameter_2); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(model_id); writer.write_int(put_state); writer.write_int(time); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(oid); writer.write_int(obj_sort); writer.write_int(buff_type); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(act_id); writer.write_int(surplus_time); writer.write_int(start_state); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(time); writer.write_int(sycee); writer.write_int(exp); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(cur_jingshi_hp); writer.write_int(max_jingshi_hp); writer.write_str(cur_guild_name); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(shuijing_type); writer.write_int(cur_hp); writer.write_int(max_hp); return(writer.data); }