public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); x = reader.Read_float(); y = reader.Read_float(); z = reader.Read_float(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); oid = reader.Read_uint(); obj_sort = reader.Read_byte(); skill = reader.Read_uint(); lev = reader.Read_uint(); rune = reader.Read_uint(); effect_sort = reader.Read_byte(); x = reader.Read_float(); y = reader.Read_float(); z = reader.Read_float(); dir = reader.Read_float(); target_id = reader.Read_uint(); target_x = reader.Read_float(); target_y = reader.Read_float(); target_z = reader.Read_float(); shift_x = reader.Read_float(); shift_y = reader.Read_float(); shift_z = reader.Read_float(); ushort leneffect_list = reader.Read_ushort(); effect_list = new List <st.net.NetBase.skill_effect>(); for (int i_effect_list = 0; i_effect_list < leneffect_list; i_effect_list++) { st.net.NetBase.skill_effect listData = new st.net.NetBase.skill_effect(); listData.fromBinary(reader); effect_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); oid = reader.Read_uint(); obj_sort = reader.Read_uint(); type = reader.Read_uint(); time = reader.Read_float(); x = reader.Read_float(); y = reader.Read_float(); z = reader.Read_float(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); skill = reader.Read_uint(); lev = reader.Read_uint(); oid = reader.Read_uint(); x = reader.Read_float(); y = reader.Read_float(); z = reader.Read_float(); dir = reader.Read_float(); target_id = reader.Read_uint(); target_x = reader.Read_float(); target_y = reader.Read_float(); target_z = reader.Read_float(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); oid = reader.Read_uint(); obj_sort = reader.Read_uint(); dir = reader.Read_float(); is_path_move = reader.Read_byte(); ushort lenpoint_list = reader.Read_ushort(); point_list = new List <st.net.NetBase.point3>(); for (int i_point_list = 0; i_point_list < lenpoint_list; i_point_list++) { st.net.NetBase.point3 listData = new st.net.NetBase.point3(); listData.fromBinary(reader); point_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); action = reader.Read_int(); data = reader.Read_float(); }