// Constructor public Belief_Base(int id, List <GridCell> cells, float supplies) : base(id) { this.id = id; this.cells = GridCell.cloneList(cells); this.supplies = supplies; }
// Constructor public Belief_Village(int id, List <GridCell> cells, float supplies, float casualties) : base(id) { this.id = id; this.cells = GridCell.cloneList(cells); this.supplies = supplies; this.casualties = casualties; }
// Constructor public Belief_NGOSite(int id, List <GridCell> cells, float supplies, float casualties, float civilians) : base(id) { this.id = id; this.cells = GridCell.cloneList(cells); this.supplies = supplies; this.casualties = casualties; this.civilians = civilians; }
public List <GridCell> getCells() { return(GridCell.cloneList(cells)); }
// Constructor public Belief_Terrain(int type, List <GridCell> cells) : base(type) { this.type = type; this.cells = GridCell.cloneList(cells); }