void NewGame() { StatusBar.PrintInfo("New Game!"); Console.Clear(); Console.BackgroundColor = ConsoleColor.Black; Game g = new Game(); g.Start(); g.SetupBoard(); while (true) { ConsoleKeyInfo pressedButton = Console.ReadKey(); g.Process(pressedButton); } }
void Exit() { StatusBar.PrintInfo("Exit!"); Environment.Exit(0); }
void Settings() { StatusBar.PrintInfo("Settings!"); }
void SaveGame() { StatusBar.PrintInfo("Save Game!"); }
void LoadLevel() { StatusBar.PrintInfo("Load Game!"); }