public MouseClass(ref Net Grider, OpenGLControl openGLcontroller) { openGLControl = openGLcontroller; Grid = Grider; ShiftPosition = new PointInt(0, 0); LastPosition = new PointInt(0, 0); ShiftedPosition = new PointInt(0, 0); }
public Net(GraphicData _GD_link) { GD_link = _GD_link; cursorP = new PointInt(initP.x, initP.y); }
public PointInt(PointInt input) { x = input.x; y = input.y; }