public static Offset <GetUserRange> CreateGetUserRange(FlatBufferBuilder builder, uint startUid = 0, byte range = 0) { builder.StartObject(2); GetUserRange.AddStartUid(builder, startUid); GetUserRange.AddRange(builder, range); return(GetUserRange.EndGetUserRange(builder)); }
public static GetUserRange GetRootAsGetUserRange(ByteBuffer _bb, GetUserRange obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }