예제 #1
0
 private void OnConversationReceived(Conversation sender, MessageEventArgs e)
 {
     Console.Text = sender.Messenger.Owner.Name + "User said: " + e.Message.Text;
     ind = pi.chatWithPrelude(e.Message.Text);
     Console.Text = "I, Prelude, say: " + ind ;
     sender.SendMessage(ind);
     if(e.Message.Text == "exit__")
         pi.stopPreludeEngine();
 }
예제 #2
0
        private void ContactJoined(Conversation sender, ContactEventArgs e)
        {
            // someone joined our conversation! remember that this also occurs when you are
            // only talking to 1 other person. Log this event.
            Console.Text = e.Contact.Name + " joined the conversation.\r\n";

            // now say something back. You can send messages using the Conversation object.
            sender.SendMessage("Hello world!");
        }