public RigEditorViewModel(RigResource.RigResource rig) { rig.ResourceChanged += OnResourceChanged; mIsSaving = false; mChildren = new ObservableCollection<BoneViewModel>(); mRig = rig; mManager = new BoneManager(); mManager.Bones = mRig.Bones; foreach (RigResource.RigResource.Bone bone in mRig.Bones) { if (bone.ParentBoneIndex == -1) { mChildren.Add(new BoneViewModel(this, this, bone, mManager)); } } mManager.BoneAdded += OnBoneAdded; mManager.BoneRemoved += OnBoneRemoved; mManager.BoneParentChanged += OnBoneParentChanged; AddBoneCommand = new UserCommand<RigEditorViewModel>(x => true, y => y.Manager.AddBone(new RigResource.RigResource.Bone(0, null), null)); GetMatrixInfoCommand = new UserCommand<RigEditorViewModel>(x => true, ExecuteMatrixInfo); CommitCommand = new UserCommand<RigEditorViewModel>(x => true, y => { mIsSaving = true; Application.Current.Shutdown(); }); CancelCommand = new UserCommand<RigEditorViewModel>(x => true, y => { mIsSaving = false; Application.Current.Shutdown(); }); IResourceKey key = new TGIBlock(0, null); key.ResourceType = 0x00000000; }
private void OnBoneParentChanged(BoneManager sender, BoneActionEventArgs e) { if (BoneParentChanged != null) { BoneParentChanged(sender, e); } }
public BoneExportViewModel(RigResource.RigResource.Bone bone, BoneManager manager) { mIsChecked = bone.Name.Contains("slot"); Bone = bone; mChildren = manager.GetChildren(bone).Select(x => new BoneExportViewModel(x, manager)); // if (bone.Name.Contains("ROOT")) // { // Thread t = null; // t = new Thread( // delegate // { // while (t.IsAlive) // { // Thread.Sleep(new Random().Next(10000)); // IsChecked = !IsChecked; // } // }); // t.Start(); // } }
public BoneViewModel(RigEditorViewModel rig, IHaveBones parent, RigResource.RigResource.Bone bone, BoneManager manager) { if (rig == null) throw new ArgumentNullException("rig"); if (bone == null) throw new ArgumentNullException("bone"); if (manager == null) throw new ArgumentNullException("manager"); mRig = rig; mChildren = new ObservableCollection<BoneViewModel>(); mParent = parent; mBone = bone; mManager = manager; foreach (RigResource.RigResource.Bone b in manager.GetChildren(mBone)) { mChildren.Add(new BoneViewModel(mRig, this, b, mManager)); } mRotation = new EulerAngle(new Quaternion(bone.Orientation.A, bone.Orientation.B, bone.Orientation.C, bone.Orientation.D)); manager.BoneAdded += OnBoneAdded; manager.BoneRemoved += OnBoneRemoved; manager.BoneParentChanged += OnBoneParentChanged; mSetOppositeCommand = new UserCommand<BoneViewModel>(x => true, ExecuteSetOpposite); }
private void OnBoneUpdated(BoneManager sender, BoneActionEventArgs e) { if (BoneUpdated != null) BoneUpdated(sender, e); }
private void OnBoneParentChanged(BoneManager sender, BoneActionEventArgs e) { if (BoneParentChanged != null) BoneParentChanged(sender, e); }
private void OnBoneRemoved(BoneManager sender, BoneActionEventArgs e) { RigResource.RigResource.Bone parent = sender.GetParent(e.Bone); if (parent == null) { BoneViewModel view = mChildren.FirstOrDefault(x => x.Bone == e.Bone); if (view != null) { mChildren.Remove(view); } } }
private void OnBoneParentChanged(BoneManager sender, BoneActionEventArgs e) { RigResource.RigResource.Bone parent = sender.GetParent(e.Bone); BoneViewModel child = mChildren.FirstOrDefault(x => x.Bone == e.Bone); if (parent == null) { if (child == null) { mChildren.Add(new BoneViewModel(this, this, e.Bone, sender)); } } else { if (child != null) { mChildren.Remove(child); } } }
private void OnBoneAdded(BoneManager sender, BoneActionEventArgs e) { RigResource.RigResource.Bone parent = sender.GetParent(e.Bone); if (parent == null) { BoneViewModel view = mChildren.FirstOrDefault(x => x.Bone == e.Bone); if (view == null) { var vm = new BoneViewModel(this, this, e.Bone, sender); vm.Opposite = mManager.Bones.IndexOf(e.Bone); mChildren.Add(vm); } } }
private static void GetInfo(BoneManager manager, RigResource.RigResource.Bone bone, StringBuilder sb) { Matrix t = GetAbsoluteTransform(manager, bone); Matrix ti = t.GetInverse(); sb.AppendLine("============================"); sb.AppendFormat("Name:\t{0}\r\n", bone.Name); sb.AppendFormat("Hashed:\t0x{0:X8}\r\n", FNV32.GetHash(bone.Name)); sb.AppendLine("Absolute Transform (RSLT):"); sb.AppendLine(t.TransposedString()); sb.AppendLine("Absolute Transform Inverse (SKIN):"); sb.AppendLine(ti.ToString()); }
private static Matrix GetAbsoluteTransform(BoneManager manager, RigResource.RigResource.Bone b) { var transforms = new List<Matrix>(); while (b != null) { var q = new Quaternion(b.Orientation.A, b.Orientation.B, b.Orientation.C, b.Orientation.D); var p = new Vector3(b.Position.X, b.Position.Y, b.Position.Z); var s = new Vector3(b.Scaling.X, b.Scaling.Y, b.Scaling.Z); Matrix t = Matrix.CreateTransformMatrix(q, s, p); transforms.Add(t); b = manager.GetParent(b); } transforms.Reverse(); Matrix absolute = transforms[0]; transforms.RemoveAt(0); while (transforms.Count > 0) { Matrix m = transforms[0]; transforms.RemoveAt(0); absolute = absolute*m; } return absolute; }
public SkeletonExportViewModel(BoneManager manager) { mChildren = manager.Bones.Where(x => x.ParentBoneIndex == -1).Select(x => new BoneExportViewModel(x, manager)); mManager = manager; }
private void OnBoneRemoved(BoneManager sender, BoneActionEventArgs e) { RigResource.RigResource.Bone parent = sender.GetParent(e.Bone); if (parent != null && parent.Equals(mBone)) { BoneViewModel child = mChildren.FirstOrDefault(x => x.Bone == e.Bone); if (child != null) { mChildren.Remove(child); } } }
private void OnBoneAdded(BoneManager sender, BoneActionEventArgs e) { RigResource.RigResource.Bone parent = sender.GetParent(e.Bone); if (parent != null && parent.Equals(mBone)) { mChildren.Add(new BoneViewModel(mRig, this, e.Bone, sender)); } }
private static void CloneHierarchy(BoneManager manager, RigResource.RigResource.Bone bone, RigResource.RigResource.Bone dest) { List<RigResource.RigResource.Bone> descendants = manager.GetDescendants(bone).ToList(); var clones = new List<RigResource.RigResource.Bone>(); var map = new Dictionary<RigResource.RigResource.Bone, RigResource.RigResource.Bone>(); var root = new RigResource.RigResource.Bone(0, null, bone); map[bone] = root; manager.AddBone(root, dest); foreach (RigResource.RigResource.Bone descendant in descendants) { var clone = new RigResource.RigResource.Bone(0, null, descendant); map[descendant] = clone; clones.Add(clone); manager.AddBone(clone, manager.GetParent(descendant)); } foreach (RigResource.RigResource.Bone c in clones) { RigResource.RigResource.Bone parent = manager.GetParent(c); if (map.ContainsKey(parent)) { manager.SetParent(c, map[parent]); } } }