예제 #1
0
 private void OnBoneUpdated(BoneManager sender, BoneActionEventArgs e)
 {
     if (BoneUpdated != null)
     {
         BoneUpdated(sender, e);
     }
 }
예제 #2
0
 private void OnBoneUpdated(BoneManager sender, BoneActionEventArgs e)
 {
     if (BoneUpdated != null)
         BoneUpdated(sender, e);
 }
예제 #3
0
 private void OnBoneParentChanged(BoneManager sender, BoneActionEventArgs e)
 {
     if (BoneParentChanged != null)
         BoneParentChanged(sender, e);
 }
예제 #4
0
 private void OnBoneRemoved(BoneManager sender, BoneActionEventArgs e)
 {
     RigResource.RigResource.Bone parent = sender.GetParent(e.Bone);
     if (parent == null)
     {
         BoneViewModel view = mChildren.FirstOrDefault(x => x.Bone == e.Bone);
         if (view != null)
         {
             mChildren.Remove(view);
         }
     }
 }
예제 #5
0
 private void OnBoneParentChanged(BoneManager sender, BoneActionEventArgs e)
 {
     RigResource.RigResource.Bone parent = sender.GetParent(e.Bone);
     BoneViewModel child = mChildren.FirstOrDefault(x => x.Bone == e.Bone);
     if (parent == null)
     {
         if (child == null)
         {
             mChildren.Add(new BoneViewModel(this, this, e.Bone, sender));
         }
     }
     else
     {
         if (child != null)
         {
             mChildren.Remove(child);
         }
     }
 }
예제 #6
0
 private void OnBoneAdded(BoneManager sender, BoneActionEventArgs e)
 {
     RigResource.RigResource.Bone parent = sender.GetParent(e.Bone);
     if (parent == null)
     {
         BoneViewModel view = mChildren.FirstOrDefault(x => x.Bone == e.Bone);
         if (view == null)
         {
             var vm = new BoneViewModel(this, this, e.Bone, sender);
             vm.Opposite = mManager.Bones.IndexOf(e.Bone);
             mChildren.Add(vm);
         }
     }
 }
예제 #7
0
 private void OnBoneRemoved(BoneManager sender, BoneActionEventArgs e)
 {
     RigResource.RigResource.Bone parent = sender.GetParent(e.Bone);
     if (parent != null && parent.Equals(mBone))
     {
         BoneViewModel child = mChildren.FirstOrDefault(x => x.Bone == e.Bone);
         if (child != null)
         {
             mChildren.Remove(child);
         }
     }
 }
예제 #8
0
 private void OnBoneAdded(BoneManager sender, BoneActionEventArgs e)
 {
     RigResource.RigResource.Bone parent = sender.GetParent(e.Bone);
     if (parent != null && parent.Equals(mBone))
     {
         mChildren.Add(new BoneViewModel(mRig, this, e.Bone, sender));
     }
 }