public override void DoCell(Rect rect, Pawn pawn, PawnTable table) { if (!this.HasCheckbox(pawn)) { return; } int num = (int)((rect.width - 24f) / 2f); int num2 = Mathf.Max(3, 0); Vector2 vector = new Vector2(rect.x + (float)num, rect.y + (float)num2); Rect rect2 = new Rect(vector.x, vector.y, 24f, 24f); if (Find.TickManager.TicksGame % 60 == 0) { pawn.UpdatePermissions(); //Log.Message("GetDisabled UpdateCanDesignateService for " + xxx.get_pawnname(pawn)); //Log.Message("UpdateCanDesignateService " + pawn.UpdateCanDesignateService()); //Log.Message("CanDesignateService " + pawn.CanDesignateService()); //Log.Message("GetDisabled " + GetDisabled(pawn)); } bool disabled = this.GetDisabled(pawn); bool value; if (disabled) { value = false; } else { value = this.GetValue(pawn); } bool flag = value; Vector2 topLeft = vector; WhoreCheckbox.Checkbox(topLeft, ref value, 24f, disabled, WhoreCheckbox.WhoreCheckboxOnTex, WhoreCheckbox.WhoreCheckboxOffTex, WhoreCheckbox.WhoreCheckboxDisabledTex); if (Mouse.IsOver(rect2)) { string tip = this.GetTip(pawn); if (!tip.NullOrEmpty()) { TooltipHandler.TipRegion(rect2, tip); } } if (value != flag) { this.SetValue(pawn, value); } }
public static void Checkbox(Vector2 topLeft, ref bool checkOn, float size = 24f, bool disabled = false, Texture2D texChecked = null, Texture2D texUnchecked = null, Texture2D texDisabled = null) { WhoreCheckbox.Checkbox(topLeft.x, topLeft.y, ref checkOn, size, disabled, texChecked, texUnchecked); }