예제 #1
0
        static float drawCustomTagIcon(GameObject gameObject, Rect rect)
        {
            bool fixedIconWidth = QHierarchySettings.getSetting <bool>(QHierarchySetting.FixedIconWidth);

            rect.x    -= 18;
            rect.width = 18;

            string      gameObjectTag = gameObject.tag;
            QTagTexture tagTexture    = QHierarchySettings.getSetting <List <QTagTexture> >(QHierarchySetting.CustomTagIcon).Find(t => t.tag == gameObjectTag);

            if (tagTexture != null)
            {
                EditorGUI.DrawRect(rect, backgroundColor);
                rect.width = 16;
                GUI.DrawTexture(rect, tagTexture.texture, ScaleMode.ScaleToFit, true);
                return(18);
            }
            else if (fixedIconWidth)
            {
                if (!QHierarchySettings.getSetting <bool>(QHierarchySetting.CustomTagIconReplace))
                {
                    EditorGUI.DrawRect(rect, backgroundColor);
                }
                return(18);
            }
            return(0);
        }
예제 #2
0
        private void drawTagTextureList()
        {
            bool changed = false;

            List <QTagTexture> tagTextureList = QHierarchySettings.getSetting <List <QTagTexture> >(QHierarchySetting.CustomTagIcon);

            for (int i = 0; i < UnityEditorInternal.InternalEditorUtility.tags.Length; i++)
            {
                string      tag        = UnityEditorInternal.InternalEditorUtility.tags[i];
                QTagTexture tagTexture = tagTextureList.Find(t => t.tag == tag);
                Texture2D   newTexture = (Texture2D)EditorGUILayout.ObjectField(tag, tagTexture == null ? null : tagTexture.texture, typeof(Texture2D), false, GUILayout.MaxHeight(16));
                if (newTexture != null && tagTexture == null)
                {
                    QTagTexture newTagTexture = new QTagTexture(tag, newTexture);
                    tagTextureList.Add(newTagTexture);

                    changed = true;
                }
                else if (newTexture == null && tagTexture != null)
                {
                    tagTextureList.Remove(tagTexture);

                    changed = true;
                }
                else if (tagTexture != null && tagTexture.texture != newTexture)
                {
                    tagTexture.texture = newTexture;
                    changed            = true;
                }
            }

            if (changed)
            {
                QHierarchySettings.setSetting(QHierarchySetting.CustomTagIcon, tagTextureList);
                EditorApplication.RepaintHierarchyWindow();
            }
        }
예제 #3
0
        static QHierarchySettings()
        {
            settings = new Dictionary <int, object>();
            settings[(int)QHierarchySetting.ShowVisibilityButton]         = getEditorSetting(QHierarchySetting.ShowVisibilityButton, true);
            settings[(int)QHierarchySetting.ShowLockButton]               = getEditorSetting(QHierarchySetting.ShowLockButton, true);
            settings[(int)QHierarchySetting.ShowGameObjectIcon]           = getEditorSetting(QHierarchySetting.ShowGameObjectIcon, true);
            settings[(int)QHierarchySetting.ShowTreeMap]                  = getEditorSetting(QHierarchySetting.ShowTreeMap, true);
            settings[(int)QHierarchySetting.ShowMonoBehaviourIcon]        = getEditorSetting(QHierarchySetting.ShowMonoBehaviourIcon, true);
            settings[(int)QHierarchySetting.ShowTagAndLayerText]          = getEditorSetting(QHierarchySetting.ShowTagAndLayerText, true);
            settings[(int)QHierarchySetting.ShowErrorIcon]                = getEditorSetting(QHierarchySetting.ShowErrorIcon, true);
            settings[(int)QHierarchySetting.ShowErrorIconParent]          = getEditorSetting(QHierarchySetting.ShowErrorIconParent, true);
            settings[(int)QHierarchySetting.ShowErrorIconScriptIsMissing] = getEditorSetting(QHierarchySetting.ShowErrorIconScriptIsMissing, true);
            settings[(int)QHierarchySetting.ShowErrorIconReferenceIsNull] = getEditorSetting(QHierarchySetting.ShowErrorIconReferenceIsNull, false);
            settings[(int)QHierarchySetting.ShowErrorIconStringIsEmpty]   = getEditorSetting(QHierarchySetting.ShowErrorIconStringIsEmpty, false);
            settings[(int)QHierarchySetting.FixedIconWidth]               = getEditorSetting(QHierarchySetting.FixedIconWidth, true);
            settings[(int)QHierarchySetting.TagAndLayerType]              = getEditorSetting(QHierarchySetting.TagAndLayerType, 1);
            settings[(int)QHierarchySetting.TagAndLayerSizeType]          = getEditorSetting(QHierarchySetting.TagAndLayerSizeType, 0);
            settings[(int)QHierarchySetting.TagAndLayerSizeValue]         = getEditorSetting(QHierarchySetting.TagAndLayerSizeValue, 50);
            settings[(int)QHierarchySetting.TagAndLayerAligment]          = getEditorSetting(QHierarchySetting.TagAndLayerAligment, 0);
            settings[(int)QHierarchySetting.TagAndLayerSizeValueType]     = getEditorSetting(QHierarchySetting.TagAndLayerSizeValueType, 0);
            settings[(int)QHierarchySetting.TagAndLayerSizeValuePercent]  = getEditorSetting(QHierarchySetting.TagAndLayerSizeValuePercent, 0.25f);

            string iconOrder = getEditorSetting(QHierarchySetting.IconOrder, DEFAULT_ORDER);

            if (iconOrder.Length != DEFAULT_ORDER.Length)
            {
                iconOrder = DEFAULT_ORDER;
            }
            List <QHierarchyIconType> iconOrderList = new List <QHierarchyIconType>();
            int type;

            for (int i = 0; i < iconOrder.Length; i++)
            {
                if (int.TryParse(iconOrder[i].ToString(), out type))
                {
                    iconOrderList.Add((QHierarchyIconType)type);
                }
                else
                {
                    iconOrderList.Clear();
                    QHierarchySettings.setSetting(QHierarchySetting.IconOrder, DEFAULT_ORDER);
                    iconOrder = DEFAULT_ORDER;
                    i         = -1;
                }
            }

            settings[(int)QHierarchySetting.IconOrder]         = iconOrderList;
            settings[(int)QHierarchySetting.Identation]        = getEditorSetting(QHierarchySetting.Identation, 0);
            settings[(int)QHierarchySetting.ShowCustomTagIcon] = getEditorSetting(QHierarchySetting.ShowCustomTagIcon, true);

            List <QTagTexture> tagTextureList = new List <QTagTexture>();
            string             customTagIcon  = getEditorSetting(QHierarchySetting.CustomTagIcon, "");

            string[]      customTagIconArray = customTagIcon.Split(new char[] { ';' });
            List <string> tags = new List <string>(UnityEditorInternal.InternalEditorUtility.tags);

            for (int i = 0; i < customTagIconArray.Length - 1; i += 2)
            {
                string tag = customTagIconArray[i];
                if (!tags.Contains(tag))
                {
                    continue;
                }
                string texturePath = customTagIconArray[i + 1];

                Texture2D texture = (Texture2D)AssetDatabase.LoadAssetAtPath(texturePath, typeof(Texture2D));
                if (texture != null)
                {
                    QTagTexture tagTexture = new QTagTexture(tag, texture);
                    tagTextureList.Add(tagTexture);
                }
            }
            settings[(int)QHierarchySetting.CustomTagIcon]                   = tagTextureList;
            settings[(int)QHierarchySetting.GeneralSettingsFoldout]          = getEditorSetting(QHierarchySetting.GeneralSettingsFoldout, true);
            settings[(int)QHierarchySetting.AppearanceSettingsFoldout]       = getEditorSetting(QHierarchySetting.AppearanceSettingsFoldout, true);
            settings[(int)QHierarchySetting.OrderSettingsFoldout]            = getEditorSetting(QHierarchySetting.OrderSettingsFoldout, true);
            settings[(int)QHierarchySetting.ErrorIconSettingsFoldout]        = getEditorSetting(QHierarchySetting.ErrorIconSettingsFoldout, true);
            settings[(int)QHierarchySetting.TagAndLayerSettingsFoldout]      = getEditorSetting(QHierarchySetting.TagAndLayerSettingsFoldout, true);
            settings[(int)QHierarchySetting.CustomTagIconFoldout]            = getEditorSetting(QHierarchySetting.CustomTagIconFoldout, true);
            settings[(int)QHierarchySetting.PreventSelectionOfLockedObjects] = getEditorSetting(QHierarchySetting.PreventSelectionOfLockedObjects, false);
            settings[(int)QHierarchySetting.LockSettingsFoldout]             = getEditorSetting(QHierarchySetting.LockSettingsFoldout, true);
            settings[(int)QHierarchySetting.ShowStaticIcon]                  = getEditorSetting(QHierarchySetting.ShowStaticIcon, true);
            settings[(int)QHierarchySetting.CustomTagIconReplace]            = getEditorSetting(QHierarchySetting.CustomTagIconReplace, true);
            settings[(int)QHierarchySetting.CustomTagIconTextureListFoldout] = getEditorSetting(QHierarchySetting.CustomTagIconTextureListFoldout, false);
            settings[(int)QHierarchySetting.ShowHiddenQHierarchyObjectList]  = getEditorSetting(QHierarchySetting.ShowHiddenQHierarchyObjectList, true);
            settings[(int)QHierarchySetting.ShowModifierWarning]             = getEditorSetting(QHierarchySetting.ShowModifierWarning, true);
            settings[(int)QHierarchySetting.ShowErrorForDisabledComponents]  = getEditorSetting(QHierarchySetting.ShowErrorForDisabledComponents, true);
            settings[(int)QHierarchySetting.IgnoreUnityMonobehaviour]        = getEditorSetting(QHierarchySetting.IgnoreUnityMonobehaviour, true);
            settings[(int)QHierarchySetting.MonoBehaviourIconFoldout]        = getEditorSetting(QHierarchySetting.MonoBehaviourIconFoldout, true);
            settings[(int)QHierarchySetting.ShowMeshButton]                  = getEditorSetting(QHierarchySetting.ShowMeshButton, true);
        }