protected void Add(uint hash, string name, byte materialID) { TextureAliasEntry entry = new TextureAliasEntry() { Hash = hash, Name = name, MaterialId = materialID }; Entries.Add(entry); }
protected void Add(uint hash, string name, byte materialID) { TextureAliasEntry entry = new TextureAliasEntry() { Hash = hash, Name = name, MaterialId = materialID }; Entries.Add(entry); }